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Druid
Nature is a druid’s ally. Druids are in tune with nature; thus, their magics are nature based, drawing from the spiritual forces of both plants and animals. Whether calling forth roots to entangle an enemy, or using nature’s life-giving essence to heal themselves or others, druids are the masters and servants of Nature. The dedication necessary to become a druid is great; druids can only be found among the halfling, human and elf races. Druids have a love for all animals, but that does not mean all animals love druids. Although a druid will do what he or she can to avoid harming one of nature’s beasts, many animals see a druid as just another source of food. This is no reflection of the piety of the druid, mind you, but rather of the simple minds of beasts. Druids, like shamans, have the ability to aid others in many ways, making both desirable members in hunting parties.


Some links for Druid related stuff:
Druids of EverQuest Adventures (EZBoard)
 Next Page »368 Threads, goto page: 1 2 3 4 5 6 7 8 (Search Forums) (Live View)
stormcaller
Posted: Nov 4th 2007 11:35pm | IP: Logged | Reply to this
1 post
Score: Decent
Galladil;Baddasz;Wendydawitch;Ashlander;Divinehealin;Spiders;Nuguns;Skelitore;Debtmaxed;Silvermage Marrsfist
Im looking for stormcaller reqs sings and hodstock are both worng they both say reqs are 200 dex stormy coat 3 and 500 spent I have all of those on my 60 drd and its still not coming up I'm guessing they changed it in class balancing and neither of the sites updated it.
sry bout the triple post
Posted: Oct 20th 2005 4:48pm | IP: Logged | Reply to this
4 posts
Score: Decent
sry bout the triple post, im new and i din think it posted.
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Life's journey is not to arrive at the grave, safely and in a well-preserved body, but rather, to skid in sideways, totally worn out yelling, "HOLY SH1T! WHAT A RIDE!!!"
Posting from Ferran's Hope
sry bout the triple post
Posted: Dec 1st 2006 12:27am | IP: Logged | Reply to this
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221 posts
Score: Good
But maybe it could happen...I have never seen it though
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MUTED
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sry bout the triple post
Posted: Dec 1st 2006 12:26am | IP: Logged | Reply to this
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221 posts
Score: Good
I know druids do good dmg but not against a shammys.......
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MUTED
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sry bout the triple post
Posted: Dec 1st 2006 12:26am | IP: Logged | Reply to this
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221 posts
Score: Good
I know druids do good dmg but not against a shammys.......
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MUTED
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sry bout the triple post
Posted: Dec 1st 2006 12:26am | IP: Logged | Reply to this
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221 posts
Score: Good
I dont think its possible.
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MUTED
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sry bout the triple post
Posted: Dec 1st 2006 12:25am | IP: Logged | Reply to this
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221 posts
Score: Good
Has a Druid ever won against a shammy?
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MUTED
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sry bout the triple post
Posted: Dec 1st 2006 12:25am | IP: Logged | Reply to this
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221 posts
Score: Good
I think it would be great though if you could
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MUTED
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sry bout the triple post
Posted: Dec 1st 2006 12:25am | IP: Logged | Reply to this
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221 posts
Score: Good
I think it would be great though if you could
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MUTED
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sry bout the triple post
Posted: Dec 1st 2006 12:24am | IP: Logged | Reply to this
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221 posts
Score: Good
No lol
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MUTED
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RE: sry bout the triple post
Posted: Jan 4th 2006 9:30pm | IP: Logged | Reply to this
36 posts
Score: Decent
Um, definitely not. One Master Class per character. Of coarse you can always try them all out... you can go back and delete them. My 60 mage friend had Pyro, Aero, and Immortal before finally settling down with Geomancer.
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Dementiacast 60 Dark Elf Lich Power Path (Wolf)
Frograypir 50 Troll Warrior Bellow Path 0/620 CMs(Lion)
:-= Diren Hold =-:

Let's agree to respect each others views, no matter how wrong yours may be.
2 Masteries
Posted: Oct 18th 2005 7:12pm | IP: Logged | Reply to this
4 posts
Score: Decent
Hey im a 18 Druid thinking way in the future and i wuz curious, is there neway to get both Storm Caller and Wildling? Ive done the math with the CM cost and i know i cant get Diviner, Storm Caller, and Wildling but is their neway to get 2...im new to Fronts if you couldn't tell.
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Life's journey is not to arrive at the grave, safely and in a well-preserved body, but rather, to skid in sideways, totally worn out yelling, "HOLY SH1T! WHAT A RIDE!!!"
Posting from Ferran's Hope
Both Masteries
Posted: Oct 18th 2005 7:11pm | IP: Logged | Reply to this
4 posts
Score: Decent
Hey im a 18 Druid thinking way in the future and i wuz curious, is there neway to get both Storm Caller and Wildling? Ive done the math with the CM cost and i know i cant get Diviner, Storm Caller, and Wildling but is their neway to get 2...im new to Fronts if you couldn't tell.
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Life's journey is not to arrive at the grave, safely and in a well-preserved body, but rather, to skid in sideways, totally worn out yelling, "HOLY SH1T! WHAT A RIDE!!!"
Posting from Ferran's Hope
Both Masteries
Posted: Oct 18th 2005 7:11pm | IP: Logged | Reply to this
4 posts
Score: Decent
Hey im a 18 Druid thinking way in the future and i wuz curious, is there neway to get both Storm Caller and Wildling? Ive done the math with the CM cost and i know i cant get Diviner, Storm Caller, and Wildling but is their neway to get 2...im new to Fronts if you couldn't tell.




[quote][/quote]
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Life's journey is not to arrive at the grave, safely and in a well-preserved body, but rather, to skid in sideways, totally worn out yelling, "HOLY SH1T! WHAT A RIDE!!!"
Posting from Ferran's Hope
Charming
Posted: Sep 19th 2005 10:40am | IP: Logged | Reply to this
Joiry
Scholar
37 posts
Score: Decent
Does anybody know of a list somewhere on what cannot be charmed? I've been doing some solo'ing in The Hunt, and petting a raging rhino and farming Kobolds makes for some decent xp and money generation. I'm finding that the snakes and turtles can't be charmed at any level. At least I haven't had luck. I'm curious what else out there can't be charmed.

Thx.
Druids
Posted: Aug 29th 2005 8:53pm | IP: Logged | Reply to this
48 posts
Score: Decent
Hey I have a 34 druid on Ferrons Hope Goin Wildling. I have to say I dont see a whole lot of wildlings is SC a better path? Anyway I love this character if any one happens to be on Ferrons hope and needs anything look up Gaie I can try to ansewer any questions you may have about druids.
L8ers
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Unayil ServentofInnoruuk
Tier Dal
Defiler 55th Season
Firiona Vie Server
Posting from nc
RE: Druids
Posted: Sep 19th 2005 10:38am | IP: Logged | Reply to this
Joiry
Scholar
37 posts
Score: Decent
> Hey I have a 34 druid on Ferrons Hope Goin
> Wildling. I have to say I dont see a whole lot
> of wildlings is SC a better path? Anyway I
> love this character if any one happens to be
> on Ferrons hope and needs anything look up
> Gaie I can try to ansewer any questions you
> may have about druids.

Path preferences is mostly determined on how one plays. I have a 60 Wildling and I'm very happy with the toon. Storm Caller would also be nice, but I'm not trying to do damage with my Druid.
weapons
Posted: Jul 27th 2005 5:17pm | IP: Logged | Reply to this
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63 posts
Score: Decent
What weapons can druids use
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Rrann lvl 20 Warrior Troll(Avengers of tunaria) Proudpine Outpost server

Hamann lvl 12 Shaman Barbarian (Avengers of Tunaria) Proudpine Outpost Server
RE: weapons
Posted: Aug 29th 2005 8:54pm | IP: Logged | Reply to this
48 posts
Score: Decent
i know that can use 1h slash and 1h blunt and 2h staffs thats about all i can think of
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Unayil ServentofInnoruuk
Tier Dal
Defiler 55th Season
Firiona Vie Server
Posting from nc
what is best hrl class
Posted: Jul 17th 2005 11:41am | IP: Logged | Reply to this
1 post
Score: Decent
i was planning to start a hrl i would like to know what class is best for healing
RE: what is best hrl class
Posted: Aug 29th 2005 8:56pm | IP: Logged | Reply to this
48 posts
Score: Decent
DRUIDS just remember that :P
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Unayil ServentofInnoruuk
Tier Dal
Defiler 55th Season
Firiona Vie Server
Posting from nc
Wilding
Posted: Jul 9th 2005 7:21pm | IP: Logged | Reply to this
1 post
Score: Decent
Im a 43 druid on Marrs Fist that is going wilding. Can anyone explain the MCA's to me? I know about the heal. The forms confused me. How does Bodi form change into Fawn form?



Emnie
::Circle of Trust::
Human
Druid
Level 43

Edited, Wed Jul 20 01:46:06 2005
Paths
Posted: May 31st 2005 7:32pm | IP: Logged | Reply to this
33 posts
Score: Decent
I have a druid lvl 14 and i wanted to know witch path between storm caller and wildling has the best healing in a group???:)
RE: Paths
Posted: Aug 29th 2005 8:58pm | IP: Logged | Reply to this
48 posts
Score: Decent
Wilding (from my understanding Dont quote me) is the MC for healing and Storm Caller is for a dmg druid so if you wanna do uber heals go heal path for you epics and go Wildling for your MC
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Unayil ServentofInnoruuk
Tier Dal
Defiler 55th Season
Firiona Vie Server
Posting from nc
RE: Paths
Posted: Jul 7th 2005 1:39am | IP: Logged | Reply to this
22 posts
Score: Decent
Wilding is definately the best master class to go on a druid. I have a level 55 druid on Marr's Fist server and she's great . . . only a few CMs away from her tag :)
damage druid
Posted: Feb 25th 2005 6:04pm | IP: Logged | Reply to this
27 posts
Score: Decent
This is probobly down in this forum somewhere but im really really lazy and dont feel like scrolling down but what i want to know is how to make a damage druid i saw one and he was kicking ass so whoever knows gimmi some info
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Trapmaw 60 Mystic
Hydroponics 34 magician
PPO Server
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RE: damage druid
Posted: Aug 29th 2005 9:01pm | IP: Logged | Reply to this
48 posts
Score: Decent
Im guessing ( again i say do NOT qoute me lol) that for a dmg Druid build up your Dex and go dmg path with your epics (20,30,40,50 quests)
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Unayil ServentofInnoruuk
Tier Dal
Defiler 55th Season
Firiona Vie Server
Posting from nc
Replys to all
Posted: Feb 3rd 2005 11:24am | IP: Logged | Reply to this
1 post
Score: Decent
Greetings, im a 60th Druid, currently inbetween tags because my brother thought it'd be funny to make me a wilding from a Storm caller. Anywho, ive seen the questions but no answers, so ill do my best to answer.
for post one id like to say that itll be hard to make a proficient soloer (espessially 30+). But if youre little heart is set on it, i sudjest LOTS of Stamina and AGI, and HP, and def mod cms. You see, legend has it that druids are 2 parts healer and one part caster. Which can be true, ive found that at higher levels, if you own the Charm cms (Which have really made a turn around in druid damage). DoT path seems nice, but ive heard it has been nerfed but revamped, and havent had any word on the current damage of it (Most higher levels that went DoT had their characters fixed to heal path). You see the reason this game is so difficult to solo proficently is because they tweaked the characters to NEED others, which kind of takes the fun outa things. Druids Can kite, but not as proficent as one would hope. (Kiting is the act of nuking and rooting a mob, or nuking/snaring a mob) Now then, as for a tag, if you so wish to stay damage, i sudjest either picking between Were-hunter, or Storm caller. The were hunter mca nuke from what im told is 1250 damage and 500 tick damage there after. The SC nuke i know forsure is 1358 damage with a 15% dex mod. with 465 dex one can do roughly 1509 damage. Its recast is 7 seconds, with a power cost of 393. The second MCA is a mob debuff, which basicly is a gauranteed proc when hit (extra damage each time its hit, per swing or cast).
For the second post: its really youre call on which you which to go, ill provide info for each.
Storm caller: see above for CMA's Tag gives 50 dex max, 500 mana and 25LR.
Wilding: Tag gives 500 hp,+15 movement rate 50wis max and 10 to each resist. Wild nature is a form change (like wolf form). it gives 120str/agi, and 1200hp. Wild Growth is an AoE heal tick: Targetable heal for (650+(CHA/4)) plus (350+(CHA/4)) on players in AE range.
Race Tag: please refer to hodstock.com for more info, since theres more than one race that can become a druid, theres to much to list ;)
Diviner: 50wis max 250mana 15sta, agi, dex, and cha and 15pot. Soothing prayer is said to be an aggro reducer. Divine touch is a Stacking heal for (700 + (CHA/4)). 668 power, 3 cast, 27 recast.
For the third post: I personally went Werelion, i was the first on the marrs fist server to get it done. To be honest, ive NEVER used the lion forms unless im just showing off in FP or something. BUT, at level 40 the ability Lions Nobility is a 115cha buff, which lasts roughly 10 mins, and stacks with yer previous cha buff. I personally found this at my advantage because the buff freed up a few pieces of needed stat armor. As for were hunter, you'd have to look around on this site, i can almost gaurantee it gives info on the tag =)
For post four? yeah i think thats what im on: Wild runner is a useless CM, but apparently you can attain the Speed of sow (SoS)through wildrunner and the Looping stride CM's (apparently you can get faster than SoS, but this is purely speculation, i dont know one druid who owns the Looping stride Cms). Now this COULD be useful, IE taking aggro from youre dying tank and running like a wild bashee. Racing friends, making pizza deliveries ECT. but hey then you have ports =)
Post 5: yes it does rid you of yer wolf forms, but Yes you can still use the group wolf form buff. its a neat trick, but no respectable 45+ wants this wonderful buff, i mean shesh, it only GIVES 75str/agi and 300hp, i mean HEY who wants THAT!? lowbies usually ask for this buff, just to be different. In my opinion,its one of the best buffs a druid can use.
A few tips: Look theres a big misconseption that yer blinking green stats (other wise known as power pool stats) increase youre heal. Well, im sorry to be the pin that bursts yer bubble but-youre wrong-. Charisma is the mod for heals, and depending on each healer class, the mod is different. Druids have the lowest mod (meaning it takes more cha to have a higher heal) Shamans come in second, and clerics have the highest mod (low charisma for high heals). I HIGHLY RECOMEND adding points to Sta and AGI and buying some def mods, even if you dont plan on soloing, i say this because CHA=AGGRO, no matter HOW good yer tank is, be ready to heal yourself. Feel free to Over heal, keep everyone healthy, it only takes one mistake to get the group killed, even if it isnt yers. Be nice to lowbies, just remember that everyone needed help at some point. In my opinion, druids Could be the most versitle class in the game, if you plan on going storm caller, load up on mana, and use yer other casting abilities as well. Become well equiped, meaning what ever mob type yer after, be ready for it (Say yer at a group of casters, use yer FR/Cr buff, or buy AR armor for fighting healer mobs) but the greatest of all advice i can say is to use yer head! use commonsense when doing anything in the game! have fun and good luck, feel free to contact me on marrs fist if you need help

Wraith
60th druid
'im out like a fat kid in dodge ball'
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Wraith 60th druid
+Pokes %4's corpse with a stick+ Not so funny now is it?!
Posting from somewhere embedded in a .hack file
RE: Replys to all
Posted: Jul 7th 2005 1:42am | IP: Logged | Reply to this
22 posts
Score: Decent
Granted wild runner is a worhtless CM but it seems to be needed to go Wilding.
Soloing druid
Posted: Feb 2nd 2005 7:48am | IP: Logged | Reply to this
39 posts
Score: Decent
I am starting a new druid. I want to build a great soloer becouse of the lack of groups i can find(I play very late at night and good groups are few and far between) I was wondering if anybody could give me some insight into how to build a great soloing druid who can help out in groups when the time comes.

Also, i think i want to go DoT path for the soloing, what MC would you suggest i take.
Any help would be appreciated :)
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Life is short
Shorter than you know
Play hard
RE: Soloing druid
Posted: Jul 4th 2005 10:11pm | IP: Logged | Reply to this
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127 posts
Score: Decent
maybe try puttin tank stats (str,sta,agi,dex), wisdom for power and resists, not many cha since you'll be healing urself and u wont be fighting reds.... maybe some agi/sta (lazulite) gems for armor or str/sta (4got name). if u do get a group maybe wear cha and wis stuff.

i dont know alot about paths for druids, but the DoT seems ok. for the MC i think wilding cuz of the "Wild Nature" MCA, which is a form that gives 120+ str/agi, and 1200+ hp.



Edited, Mon Jul 4 22:16:48 2005
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Ogronix aka fatty acid
31 top mid-lvl duelist on CLW
Yo
Posted: Feb 1st 2005 7:59pm | IP: Logged | Reply to this
3 posts
Score: Decent
Yo iam a 27 drd i have 250 Chrisma 120 Wisdom And Dexerity wat Masterie Should i go Iam healing Path too! i heal 300 Healing 210 Light Healing
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Jaferroc 25 Elf Druid CLW Straight Up DEGO
Posting from DS,DIRTY SOUTH DEGO
RE: Yo
Posted: Jul 7th 2005 1:50am | IP: Logged | Reply to this
22 posts
Score: Decent
Ok, how do you have 210 Light Healing and 300 Healing with only 250 charisma? My 55 Druid has 470 Charisma and her Light Healing (level 12) is 220 and her Healing (level 20) is 310. I think you need to recheck your heal strenght.
Druids and Were-forms...
Posted: Jan 20th 2005 6:00pm | IP: Logged | Reply to this
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1455 posts
Score: Default
Is this even wise to do?
Doesnt it take away some of the druids buffs?
what about were hunter?
Any and all info here would be appreciated
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Thigthethug 60 Wilding
~Dark angels~
~Ferrans Hope~
Posting from Ohio
Wilding question....
Posted: Jan 20th 2005 12:18pm | IP: Logged | Reply to this
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1455 posts
Score: Default
If you choose to go the path of Wilding... seeing as how it rids you of your wolf forms... and you have the 46 level spell "group wolf form" will it still work? I am 3 levels away from 46 and I was contemplating going Wilding... and was just curious.
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Thigthethug 60 Wilding
~Dark angels~
~Ferrans Hope~
Posting from Ohio
RE: Wilding question....
Posted: Mar 14th 2005 3:27pm | IP: Logged | Reply to this
47 posts
Score: Excellent
You will still be able to use Group Wolf on your self, but it is ont that great for 46+lvls.

I am going Wilding myself, to try and offset the missing HP Thing, I have put some points in my Sta, have a 150 Base (Also req. for Wilding MC) and I worked on my AC.
Group AC Cms give you 50AC Base for each One you take.
Right now I have 1926 AC Buffed up and I live in my buffs. I buff grp rq and then buff myself so when mine drops it will be time to buff up again for all.

To answer for Damage question:
You can help you Dmg in spells with Dex which also happens to be the Power Pot points for us nehoo!
Remember to keep high Dex, Wis, Cha , Sta and you should be okay.
Remmber that you can wear lots of good equipment!
If your 35+ and have money issues, get a group to go raid with you, I suggest Siloths. Max stax on rings can sell for 250k+!!

And about Wilding Forms, who needs wold buff when you get to the MC! Goto www.hodstock.com to look up Wilding better for your self!

***bout Weres***
Does anyone know if you went "Were-something" (Exmaple Ww) if you can still go onto your Race/class MC??
I got an 40 Warr Ww and I want to know if I can still go for my MC or am I fuked on it??
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Nerrack CLW 55 Wilding (Evil Deedz)
Mardanne CLW 30 Rang (Crafter - Amrour 4.2 Weaps 6.4)
AlaKore CLW 20 Ench (Evil Deedz)
Mandragoon CLW 30 Pally (Evil Deedz)
Obsidinn CLW 20 Mage (Evil Deedz)
Posting from Evil Deedz 4 LIFE
Forms
Posted: Jan 17th 2005 5:58pm | IP: Logged | Reply to this
Joiry
Scholar
37 posts
Score: Decent
For anybody curious, you can't go back and re-get the wolf forms after you've choice the "guise" CM's and get the best of both worlds. You can buy the spells, but can't use them.

I had to try. =)
RE: Forms
Posted: Jul 7th 2005 1:59am | IP: Logged | Reply to this
22 posts
Score: Decent
You can get wolf forms back, but you'll either have to get rid of Nature's Sway and lose 30 CMs saved for each form bought, or visit the rehabilitator and redo your CMs and just not buy them back. For those of you going wilding, you can do what I did when it came time to start buying Nature's Sway CMs: wait until you get your next wolf form before buying the CMs or (what I'm doing on my resist path druid going wilding) Wait until you are level 55 or higher to buy the Nature's Sway CMs and keep your wolf forms as long as possible. And what I mean by waiting til you get your next wolf form to buy the CM is: At level 30, you get your first CM to get Insect Swarm and Nature's Guise together which get rid of your level 20 and 29 wolf forms. Don't buy this CM right away, wait until you get your level 39 wolf form and then wait until 49 to get your level 40 (Fey Mask) form. It really helped me out.
dot spell changes
Posted: Jan 6th 2005 4:08pm | IP: Logged | Reply to this
33 posts
Score: Decent
it seems they've increased the damage on emberspark (or returned it to orginal damage). im doing 224 per now, sometimes. sometimes it doesn't work at all, especially with reds. it used to give about 117, not much better than creaping crud. i was about to relevel my character because of this before they apparently changed the damage. the dot path spell at level 30 gave 117 while at level 20 it gave 107, only 10 more damage for 10 levels! when i discovered this i was so disappointed i asked to have my char releveled, but now it seems they raised it so the dot path might be tenable, although it has stopped working with high reds. it seems to do damage every other tic too, rather than every tic. is a tic a round of combat, or a round of heal (you get one round of heal for every two rounds of combat)? it's doing damage per round of heal, not round of combat.
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Starwalker
Night Elf Priest Level 40
Argent Dawn
Posting from minneapolis
Wild Runner
Posted: Jan 3rd 2005 10:21am | IP: Logged | Reply to this
Joiry
Scholar
37 posts
Score: Decent
I have a question on Druid and Wilding. My druid is up to 35 and I’m thinking heavily on Wildling for no specific reason really.

Anyway, there is a requirement of “Wild Runner” which seems to be a complete waste since I basically live my life with SOW up, and if it’s not up it’s still on my cast bar. Does this stack at all on my SOW? Better than? Worse then? Or am I just being slammed with a cost of 35 CM’s with no gain?
cms, training points, items, healer comparisons
Posted: Dec 23rd 2004 3:18pm | IP: Logged | Reply to this
33 posts
Score: Decent
A few more comments on the druid. After looking at a prima book and seeing the cm requirements i've modified my training point recommendations. I had been putting 100 percent of training points into dex, but that was before i saw the cm minimums for druids. One place to find this out is hodstock.com, but as someone mentioned earlier the site can be hard to get into, I got the "cant find this page" error message the first few attempts but eventually got in. Click the class mastery info link, then class mastery data base, then click the drop down for druid or whatever you want to look at. Then click on the name of the mastery you want to see the requirements for (this last part isnt obvious since your pointer does not turn into a hand when you place it over these links). You'll notice the requirement most needed is wisdom. Protected Faith gives you defense +1. Crusading Faith gives you offense +1 and +5 dex. I've never heard anyone explain specifically how these modifiers are implemented, but I figure they are good and would recommend these two among your first cm buys. However they both require 100 wisdom. I didn't get these till level 33 because, well, I didn't know they existed. I first saw the requirements when I was level 30 and ever since have been putting points into wisdom to try to reach the minimums. Some cms have question marks on their requirements. I didnt start buying cms till my mid or late 20s. I think you get more gain just leveling before this, but once your ready to start spending I would recomend having 100 wisdom, 80 dex and 60 agility since these minimums will get you crusading faith 1 and protected faith 1. At level 30 you will want to have 130 in wisdom and 80 in agility for protected faith 2. Crusading faith 2 has a question mark next to its 40 level requirement. Apparently they are unsure if 40 is the mimum level for this one. Its requirments are wisdom 150 and dex 100. My base dex at level 34 is already 177, but my wisdom is just 110. I dont know if I'll go for the 150 wisdom before level 40 to see if I can get this before level 40, but I will go for 130 wisdom for protected faith 2. Another important cm is focus and this also has a wisdom requirent. All focus spells need 100 wisdom. every 10 levels starting with level 10 you can get a higher version of focus and each one gives you pot +4. I no longer recommend putting everything into dex after seeing these cm requirements, but I would still recomend putting all remaining cms into dex after you have reached the agility and wisdoms minimums for these cms and possibly others you may want. Myself at level 34 dont see going for any of the other minimums (cha int dex str) as you dont get enough for the cms requriing minimums in these areas. Dex is a prime stat so it will raise your power (1.5 for every point of dex, 3 for every point of wisdom ive found for me). Also your spell damage gives bonus for dex. I'm a DOT path druid so this is more important for me maybe than the heal path druid. as for charisma its not a prime stat and didn't give that much bonus so I had avoided it. Also you can buy diamond jewelry for when your grouping that will push your cha for the tanks. I have 7 pieces of blue dimaond jewelry for soloing since this gives me power, and 7 pieces of regular diamond jewelry for groups. I may just start using the diamond jewelry all the time to simplify things as my power and pot is already pretty high from cms and heartsblood armor I tailored which gives wisdom. I bought field training 1 and 2, two cms I also recomemend, which together lowered my cha by 15 to get 50 strength. This leaves my base cha at 50. However, my cha with groups is 176 because of the diamond jewelry i wear, 18 cha for each of 7 pieces. I think this is enough to keep the tanks happy. at cha 50 I heal 312 on first tick and 307 on subsequent tics. At cha 176 with the jewelry I heal 344 on first tic and 339 on subsequent tics. I'm getting an extra 32 of heal for 126 cha. It seems the cha bonus is more significant as you get higher because I remember when I was in my 20s I experimented with cha jewelry and found I only got 1 extra heal for each 7 points of ch. now i get 1 heal for every 4 points of cha.

As mentioned in my last submission i recommend treant armor when you reach 13 (this will make you a god at early levels) and heartsblood when you reach 23 and it's first available. Heartsblood has a good wisdom bonus which will increase your power. I recommend diamond jewelry for groups, its first available at lev 23. You might consider blue diamond jewlry at 33 since this gives 70 power per piece, but it doesnt improve any stats and doesn't give much health boost. I'm gonna experiment with both soloing and questing, but may stick to the plain diamond jewelry just for the heartiness it gives me with the health, ac, and cha bonuses. Until i reached level 33 i wore 2 fluted rings in groups as this gave me cha of 26 per ring, for a total of 52 cha for both. now I think the 18 cha im getting from the level 33 jewelry might be enough not to bother with the fluted rings anymore.

A little comparison of the 3 healer classes. I've played practically every class to 30 and prefer healers for soloing. For all the damage that other classes can deal out, being able to heal yourself I think is more significant for going out on your own. I've played shamon, cleric, and druid to 33. Shamon is a tough character to manage with all the spells. Especailly when I was playing it in the prefrontier days when you could only prepare 5 spells at a time, this was a huge hassle. They also take quite a while to kill things with limited attack spells. They do have sow and invis which is very convenient. However, I think the worst thing about a shamon is that one of their prime stats is sta. This is a horrible prime stat for a non-tank. You just dont get enough health bonus for it. The health you get from armor like treant or heartsblood or diamond jewelry will dwarf whatever bonus you get from sta. Nontheless I put all my training points into sta with my shamon since it was a prime stat. I think the fact that sta is a prime stat for a shamon makes this character just unplayable in my eyes, I tell it like I see it. As for clerics, it was a very close call between making my future main a cleric or druid. Two very nice things about clerics are: 1. They can wear metal armor, specifically mindflow amor. This means their potential ac is several hundred points higher than the druid can reach. 2. Their prime stats are cha and wis. In my mind these are the perfect prime stats for a healer, particularly the cha. The biggest agony I've had with my druid is whether to put any training points into cha, which I haven't so far. I wouldn't have this problem with the cleric. Since its a prime stat I would probabley put all my training pionts into cha (my cleric I ran a year ago on another account so I cant access it now to see what I did with the points). If it is the main prime stat (one of the prime stats you get twice the pow bonus as the other) I would definately put all my training points into it. However, the main problem with a cleric for a player who likes to explore and solo like me, is the same as is it for the shamon, it can't deal much damage. With the druid you have a DOT spell, a better on if your on damage path, and also direct damage spells such as lightning and combust, lightning does about 300 and combust about 200. I think a 30 level cleric has just one significant damage spell, which does 200. When you soloing self healing casters its crucial to deal damage quickly. Finally clerics never get sow or invis, which make them a huge hassle to explore and solo with. Although its a close call, at this point I think the druid is the best character for players who want to explore and solo, and with less and less players in the game it's more important to be able to solo the quests.

Edited, Thu Dec 23 14:45:00 2004
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Starwalker
Night Elf Priest Level 40
Argent Dawn
Posting from minneapolis
RE: cms, training points, items, healer comparisons
Posted: Dec 24th 2004 3:23am | IP: Logged | Reply to this
**
649 posts
Score: Good
[black]
Quote:
As mentioned in my last submission i recommend treant armor when you reach 13 (this will make you a god at early levels) and heartsblood when you reach 23 and it's first available. Heartsblood has a good wisdom bonus which will increase your power.

Can't exactly say I agree, HB is more for casters like Nacros, or for tanks. I think you would benefit MUCH more from having armor with CHA or WIS, and then as much CHA and WIS as you can get from other jewelery and weapons, remember, tho you may have the spells to deal damage, your primary objestive is to heal, so if I were you, and I'm not, but if I were, I would stop adding to dex for a while, your base dex should be good for a while, and focus on making your heals stronger.

Quote:
However, I think the worst thing about a shamon is that one of their prime stats is sta. This is a horrible prime stat for a non-tank. You just dont get enough health bonus for it.

Shamans make awsome MTs at high levels and can solo the crap out of many mobs, I have a buddy on FH who I will not name incase he wouldn't want me to, but he is in PoZ and can solo dreadnaughts...I think he has done this on a few seperate occasions...but I know he can do it, in fact, he tought me how to MT one with my 60 Cleric.

Quote:
Finally clerics never get sow or invis, which make them a huge hassle to explore and solo with.
well now that there are a lot of alchemists out there (or so it seems) you should be able to get sow and invis potions from them, I have a 60 transmutter pal (Also from PoZ) who is a great friend, and will make me ogre pills and sow/invis poitions of they are availible, and most other Alcs that I have met are exactly the same way, one day, I went thru 25+ ogre pills! LOL and they were asking if I needed more, so you shouldn't have any trouble getting Sow/invis potions...BTW the ALC potions last quite a while...much longer than Phase Rings.

Quote:
Although its a close call, at this point I think the druid is the best character for players who want to explore and solo, and with less and less players in the game it's more important to be able to solo the quests.
I thikn after about level 23, quests begin to be oriented to bieng group activities, and begin to take much longer.

I didn't read your whole post, sorry, I am tired and have a cold, I just wanted to be sure to give out a little of my insight to you all.

Later!
----------------------------


Calvin.........60 Hunter - Prophets of Zion
Bolador........60 Diviner - Prophets of Zion -
Icansolo......40 [ULTRA] Feral Gatorwere -Warrior - PoZ alts -
Putzy.........24 Power necro (future farmer)

-l- Ferran's Hope -l-
Posting from the heart. <3
RE: cms, training points, items, healer comparisons
Posted: Dec 25th 2004 3:41am | IP: Logged | Reply to this
33 posts
Score: Decent
Also, what are sow and invis pills called? can they be gotton on auction?
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Starwalker
Night Elf Priest Level 40
Argent Dawn
Posting from minneapolis
RE: cms, training points, items, healer comparisons
Posted: Dec 25th 2004 3:38am | IP: Logged | Reply to this
33 posts
Score: Decent
Tks for the comments. Could someone tell me what some of the abreviations used mean: specifically what is "MT" and "Poz"? I didn't know you could get pills for sow and invis. What does an "ogre pill" do?
----------------------------
Starwalker
Night Elf Priest Level 40
Argent Dawn
Posting from minneapolis
hi
Posted: Dec 19th 2004 1:40pm | IP: Logged | Reply to this
2 posts
Score: Decent
hi
hi
Posted: Dec 19th 2004 1:40pm | IP: Logged | Reply to this
2 posts
Score: Decent
hi
CM PATH
Posted: Dec 4th 2004 3:36am | IP: Logged | Reply to this
3 posts
Score: Good
Can someone tell me what is required for the cm choice Diviner. My gay ass computer will not go to Hodstock.com for some gay reason. I know that Wilding needs 150sta 200wis Nat.Swy 3 & Wild Runner 1 but I have know idea for Diviner.
RE: CM PATH
Posted: Dec 9th 2004 5:39pm | IP: Logged | Reply to this
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649 posts
Score: Excellent
Diviner requires:

Req. Level: 55
WIS: 250 Points spent: 500
Req. Masteries: Diviner's Presence 3, Diviner's Wisdom 3, Diviner's Form 3, Diviner's Fortitude 3

and it gives you :

WIS MAX +50 STA +15 DEX +15 WIS +15 CHA +15 PWR MAX +250 POT +15

GL
----------------------------


Calvin.........60 Hunter - Prophets of Zion
Bolador........60 Diviner - Prophets of Zion -
Icansolo......40 [ULTRA] Feral Gatorwere -Warrior - PoZ alts -
Putzy.........24 Power necro (future farmer)

-l- Ferran's Hope -l-
Posting from the heart. <3
DD driuds
Posted: Nov 28th 2004 11:50pm | IP: Logged | Reply to this
**
649 posts
Score: Good
What makes a better DD...A druid, or a ranger?

J/K Firebreather...

Sry I Qmni was a turd at you...but he did make a valid point. (Keyword "A" (Singular) one valid point...)


Edited, Sun Nov 28 22:51:49 2004
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Calvin.........60 Hunter - Prophets of Zion
Bolador........60 Diviner - Prophets of Zion -
Icansolo......40 [ULTRA] Feral Gatorwere -Warrior - PoZ alts -
Putzy.........24 Power necro (future farmer)

-l- Ferran's Hope -l-
Posting from the heart. <3
Point Distribution, Armor, Path Choice, and more
Posted: Nov 13th 2004 7:43pm | IP: Logged | Reply to this
33 posts
Score: Decent
I have changed my main from a ranger to a druid. As a ranger i was active on the ranger discussion board and voiced some controversial opinions on ranger development and char development in general. Here are some opening volleys on druids:

Training, Item Points and Soloing

I have put virtually all my training points in dexterity so far. I have bought items to bring my strength and agility to about what my dexterity is. I have put no points into charisma, intelligence, wisdom or stamina.

I should start by saying I've developed my character to be a great soloing character. I consistenty solo reds several levels above me and have found myself advancing faster soloing than grouping, since so much time is wasted travelling to places like deathfist citidel just to have people quit 5 minutes after getting there, then waiting half an hour to get a tank or whatever. Also after you've played a couple years grinding becomes very tiresome and its nice to be able to solo all the quests at the same level you get them, which I have been able to do with this druid. After playing almost all character types to level 30 I have found the druid to be the best soloing character, mainly because they can heal themselves and have spells such as regenerative aura, damage spells, and the dot spell line, particularly the dot path line starting with Enkindle. You want to be able to deal a lot of damage quickly against casters who can heal themselves, and with Enkindle, Lightning and Cumbust you can ultimately wittle down the casters. One point worth mentioning here, I have found that mob casters often run out of power eventually, so if you can survive for a few minutes till they run out you will have an easy time of it at that point.

Charisma
"You should put all points into charisma if you're a healer" is a refrain I consistently hear. Well I don't plan to put a single point into charisma for some time and this is why. I experimented with equiping cha items to see just how much higher my healing is for each point of cha. I was dismayed it takes about 5 points of cha to increase your heal by just 1 point per tick. For me putting 5 points into char would raise my heals from about 187 to 188 per tic. Not a good deal I think. Now if you plan to spend your druid life grinding away in groups watching everyone else wasting the mobs, then be all means put everything into cha, as that is all your tank is gonna care about. I want my druids life to be a bit more exciting. If I plan on grouping can buy some charisma rings or earrings for about 5K each.

Stamina
I don't put anything into stamina for the same reason as i don't put any into charisma, you don't get enough hit points for each stamina point (it works out to about 2.5 hit points per stamina point). But for stamina there is another reason not to waste points there. You can do far better by getting extra hit points in items. For example, treant armor will give you so many extra hit points (not to mention ac and power) that the extra hit and power points you get as a bonus from into sta and your two main stats (wis and dex for druid) will be fairly insignicant.

Wisdom
As mentioned under the stamina paragraph the power bonus you get is not enough to put points here.

Int
This stat is for weapons procs. according to this site it also helps spell procs, but i am not familiar with any spells that have procs. I can't see putting any points here.

Dexterity, Strenth, and Agility
These three are the only stats i bother with and here is why. Agility is 1/3 your defense according to this site, and in my experience this seems to be true. It is also cheap AC since you dont have to repair agility like you do armor. I once hunted with a druid that had put everthing into agility, training points and items, and he really seemed invulnerable. However, you also want to be able to kill things in a reasonable amount of time. Thus also having points in dex and str is a must. According to this site str and dex also give you a bonus to your damage spells:
"Direct Damage spells have a dexterity mod on them that will increase the damage the spell does based on the casters dexterity score."
"Direct Damage abilities have a strength mod on them that will increase the damage the ability does based on the caster’s strength score."

This was surprising as you'd think these stats wouldn't affect spells. Also the wording is slightly different for strength than dex, the word "abilities" is used for the strength description and "spells" is used for the dex description, but spells are abilities. I still have to experiment on how much extra damage a point of str or dex will give for spells like Combust, but I plan to find out and will report it on this forum. of course str and dex also help for weapon damage, but against reds your spell damage will be more significant.

Item points vs Training points
I have concentrated by training points on dex and items points from rings, necklace and earrings on str and agi. I have done this since down the road I expect for master classes that depend on a character's main stats, which for druids is dex and wis, I suspect that item points will not count. Thus all the points I have in dex I want to be in base stats and not from items. Does anyone know if master class point minimums have to be all from base? I would think they would.

Damage against Reds vs other colors
One surprising thing I've noticed is that even though weapon damage varies greatly depending on what color mob you are fighting, spell damage does not. Enkindle does about a 100 per tick and Combust about 210 per cast no matter if i'm fighting greens or red. For this reason if your soloing mobs much higher than you or doing your path quests alone, your spells will be doing almost all of your damage. As long as you have high armor class and agility to weather the hits you can steadilly cut down the boss mobs' hit points down in 2 or 3 minutes even if they are red. This is also why caster mobs are so dangerous to most characters. Even if they are green, like the runeye goblins, they still do big damage with their spells since color doesn't matter with spells. Fortunately druids have a buff that raises protection against the elemental damage most caster mobs give.

Fast Experience Trick
Here is a way to take advantage of the fact spell damage does not vary with opponent level while non-spell damage does. When you get into an area with a lot of light blues, cast a dot (damage over time) spell on 5 or 6 of them at once, then run around a bit while the spell works on them as they chase you (Enkindle will do about 100 per tick for 4 ticks). After 4 ticks cast your dot spell on all of them again. Run around some more and they will die one by one as they chase you. Since they are light blue even if when they all hit you at once during the time you cast the second round of dots, you will easily survive the non-spell damage with a heal spell. You can do this with dark blues too, but be sure to have good AC and agility and it helps to be skilled at kiting (i hope i'm using that term in the right sense here).

Path Choice
I went the DOT path since I wanted to give better damage with my character. Unfortunately Enkindle does not stack with Creeping Crud, but it still currently does better damage than Creeping Crud. If you check the spell section of this site under druid spells there is just one comment:
"This line was once very powerful..too powerful in the eyes of EQOA.
Thus, they lowerd the damage by too much and now this line is very limited in its uses. Many would suggest to take the heal path instead."
It also says Enkindle does 39 damage per tick for 24 seconds. This would make it about half as powerful as Creeping Crud which you get anyway no matter which path you take(!). Apparently they have raised back a bit as i found it now to give about 100 (surprisingly this damage has varied, i have to experiment on whether dex and str affect dot spells too).
In the same spell section it says Creeping Health gives 56 per tic (plus cha bonus) for 12 seconds. i have counted out a tick to be about 10 seconds, but maybe they consider it to be 6. For a cost of 230 this does not seem like a good deal. Particularly as Healing spell only costs 200 according to the site.
For me the DOT pth was the clear choice since the damage is no longer the ridiculus 39. But I like to explore and solo. If you plan to just support group grinds you might consider Creeping Crud for emergencies, although even here Enkindle can help your group kill the mob.
Regenarative Aura
I have found when i have this spell cast on myself i get 4 ticks of heal instead of just 3 ticks when I cast Healing on myself. This also has been the case when I cast it on other characters. However, I once had a tank get pissed off that I cast Regenerative Aura on him since, according to him, it reduces healing to every other tick instead of every tick when Healing is cast. I have not found this to be the case personally, but would welcome any comments on this.

Treant Armor
My buffed character stats (including lupine guise and ward elements and steelskin) without treant armor and creathly's tunic at level 26 is: AC 548 HP 824 Pow 1303
My buffed character stats with treant armor and creathly's tunic (and at level 26 is: str 198 sta 60 agi 172 dex 180 wis 85 int 60 cha 57 AC 818 HP 1214 Pow 1418. Crethleys tunic is -15 to cha but i still wear it for the 20 str. The disadvantage with treant armor is you don't get any ability bonuses. For me the hardiness this armor gives me is worth far more the the ability bonuses I would get with other items. I'm usually stronger than the tanks I group with. Also as casters we rely on our spells more then weapons anyway. When i'm level 27 I'll be moving to the next level of treant armor which will raise my AC, HP and Power even more.




Edited, Sat Nov 13 18:52:42 2004
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Starwalker
Night Elf Priest Level 40
Argent Dawn
Posting from minneapolis
RE: Point Distribution, Armor, Path Choice, and more
Posted: Dec 9th 2004 4:06pm | IP: Logged | Reply to this
*
168 posts
Score: Excellent
Just a little comment on the heals. That 56 is a LIE! My druid, even though it has alot of charisma, heals for about 160-170 with the 20 path heal, and 194 with the 30 path heal. Also, Regenerative Aura does delay the first heal tick, as will any HoT spell(not CM). It does not take away from the total amount of ticks though.
It seems like you got your character planned out. What MC are you going? With all that dex, you would make a nice Storm Caller.

Edited, Thu Dec 9 15:06:46 2004
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Iamstupid- 60 Gnome Defiler
Fluffyllama- 50 Human Monk
Fluffys- 39 Elf Druid
Sillynukes- 30 Elf Wizard
Sillysongs- 30 Elf Bard
RE: Point Distribution, Armor, Path Choice, and more
Posted: Nov 26th 2004 1:09am | IP: Logged | Reply to this
32 posts
Score: Excellent
I decided to delete what i said, after all, if you don't have anything nice to say, you shuoldn't say anything at all.

lol

Edited, Tue Nov 30 01:37:34 2004
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I am not Omniscience, I have a toon named Qmniscience.
RE: Point Distribution, Armor, Path Choice, and more
Posted: Nov 26th 2004 1:20am | IP: Logged | Reply to this
**
649 posts
Score: Good
Couldn't agree more.

BTW, I know omni...do you actually know him? E-mail me...look for E-mail on my Profile.


Edited, Sat Nov 27 12:57:45 2004
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Calvin.........60 Hunter - Prophets of Zion
Bolador........60 Diviner - Prophets of Zion -
Icansolo......40 [ULTRA] Feral Gatorwere -Warrior - PoZ alts -
Putzy.........24 Power necro (future farmer)

-l- Ferran's Hope -l-
Posting from the heart. <3
stats
Posted: Nov 12th 2004 7:34pm | IP: Logged | Reply to this
*
202 posts
Score: Decent
im gonna make a elf druid and gonna go immortal...what should i put my tps in?
RE: stats
Posted: Jul 7th 2005 2:22am | IP: Logged | Reply to this
22 posts
Score: Decent
If you're going Immortal, it doesn't matter where you place your training points because it's under Racial for Elves and all you need is to hit level 55 and have 500 CMs spent and save up 200 and then you'll be able to get your tag just like that.
Need help choosing
Posted: Nov 1st 2004 9:41pm | IP: Logged | Reply to this
*
61 posts
Score: Good
Um hi I am going to create a healer and I like druids because of the cool forms they can have does ne one know if they are good healers or not? Are the other healer classes better?

Edited, Mon Nov 1 20:55:12 2004
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There are three kinds of people in the world

1. Those who make things happen
2. Those who watch things happen
3. Those who wonder what just happened

I am definetly the third kind
RE: Need help choosing
Posted: Nov 2nd 2004 3:42pm | IP: Logged | Reply to this
47 posts
Score: Excellent
Hola,

Druids get Wolf form as a basic starting at lvl.20
It adds some nice Str and Sta and get HP Bonus. I suggest if you do not like argo to do Fire Path (Dmg path) on a Dru. The Heal is not all that great low lvl, I have heard. Just please! Make sure if you pick a path (Like it tells you in game but...) Please go that one path all the way thru, you will get a better abil. at the end.

For Druids make sure you have okay Sta, we seem to pull hella argo at time :)
Then key points I guess are Char, Wis, Dex and Agil.

Wisdom and Dex are your pwrpools I think (IE: Higer it is, MORE PWR)

Now other Druid forms are cool and help later on.

Natures Sway - Faerie LVL 29 get Cha Dex PoT and some Pwr. Same goes for Bees at lvl.20 form
Then I hear the next lvl up forms and cool and the Wilding forms rock!

At lvl. 51 you can get Tree form as a CM.
It roots the caster, turns you into tree (Duh) and get Hella PoT HoT (Pwr Over Time , Health over Time) and some other stats I am not 100% sure of right now, been a bit since I looked at Hodstock.com


So when it comes down to it.

I like Druids, I have made a semi-name for myself and always get groups and my Buddies love me. I am not the best, just better then most :)

And it also depends on your player stlye!

Clr have the "Best heals" I am told, but now "sow" or "Invis" but get the best Rez and have ah-some AC becuase of plate.

Druids I have seen are like the middle healer. Semi-good DD and hlr in one.
**IDC what anyone has to say about Druids** For those who hate us :..(

Sha heals are on par with a Dru (I am told from Shammies) but have good Sta and take Dmg well, other then that I do not know much else about Shammies)

Well beofre I start to offened anyone :()
I hope I made sense!
Peace
----------------------------
Nerrack CLW 55 Wilding (Evil Deedz)
Mardanne CLW 30 Rang (Crafter - Amrour 4.2 Weaps 6.4)
AlaKore CLW 20 Ench (Evil Deedz)
Mandragoon CLW 30 Pally (Evil Deedz)
Obsidinn CLW 20 Mage (Evil Deedz)
Posting from Evil Deedz 4 LIFE
wilding form 8)
Posted: Oct 9th 2004 6:44pm | IP: Logged | Reply to this
2 posts
Score: Decent
[Blue][/Blue]does anyone on diren hold server have or know anyone with the new wilding form? if so sent me a tell or mail on diren hold. Dalza . if not anyone know where i can see a screenshot or something on the net?
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Dalza-leval 28 elf druid on the diren hold server
Dalzasalt-leval 8 gnome magician on diren hold
Posting from canada
Druids Stats
Posted: Sep 30th 2004 1:31pm | IP: Logged | Reply to this
47 posts
Score: Excellent
Hello,
I want to know something
Here is a rough lay out of my stats as a 38 Dru.

125 Str
125 Sta
120 Agil
200 Dex
125 Int
350 Wisdom
260 Cha
AC 1300
HP 1300
Power 3700
All my Resist are around the same 135-145
This is with my form (Stupid Faerie)
And my current armour.
(FYI I find it stupid that my 28 boots have been better then anything all the way to 40 so far, I looked thru auctions and such)
My stats stay around the same when I buy new armour or get it, I make sure stats are =, I try to not worry about my AC.
Does anyone got any advice for me???
----------------------------
Nerrack CLW 55 Wilding (Evil Deedz)
Mardanne CLW 30 Rang (Crafter - Amrour 4.2 Weaps 6.4)
AlaKore CLW 20 Ench (Evil Deedz)
Mandragoon CLW 30 Pally (Evil Deedz)
Obsidinn CLW 20 Mage (Evil Deedz)
Posting from Evil Deedz 4 LIFE
RE: Druids Stats
Posted: Mar 29th 2005 3:20pm | IP: Logged | Reply to this
47 posts
Score: Excellent
Hello All again,
I have continued to pimp myself and want to check in!

Now my stats are basically as followings:
(Buffed up cause I live in them)

Str-85 (Forsome reason I got some extra, took items off that was giving me Str last time)
Sta-160
Agil-100
Dex-317
Wis-347
Int-85
Cha-460
Pwr Pool- 5.5k
Hp - 2.5k
AC - 2045
CMs 15/685

I am going with my Wilding MC becuase I have all the cms for it ATM, but I also have a back up and almost have all the Divener Reqs. I just need to get me Dex base to 250 I think... Or 200 I 4got...

Anyhoo,
If you got feed back on how I am doing with my Toon or any Suggestions, itd be nice :)

GL in all your Travels
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Nerrack CLW 55 Wilding (Evil Deedz)
Mardanne CLW 30 Rang (Crafter - Amrour 4.2 Weaps 6.4)
AlaKore CLW 20 Ench (Evil Deedz)
Mandragoon CLW 30 Pally (Evil Deedz)
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RE: Druids Stats
Posted: Oct 7th 2004 9:21pm | IP: Logged | Reply to this
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1393 posts
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Why did you add str?

Sta should be higher than agi.

You're still doin pretty good i think, not sure.
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RE: Druids Stats
Posted: Oct 13th 2004 2:06pm | IP: Logged | Reply to this
47 posts
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I got Str. added because a bud was fukin around on my char. and I did not want to delete him. I hope I don' suffer later...
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Nerrack CLW 55 Wilding (Evil Deedz)
Mardanne CLW 30 Rang (Crafter - Amrour 4.2 Weaps 6.4)
AlaKore CLW 20 Ench (Evil Deedz)
Mandragoon CLW 30 Pally (Evil Deedz)
Obsidinn CLW 20 Mage (Evil Deedz)
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RE: Druids Stats
Posted: Oct 15th 2004 3:54pm | IP: Logged | Reply to this
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Ok, your build is very good for now it looks like.

But get cha and wis very high. Higher stam and dont add anymore agi IMO. A lil more dex (Depending on MC.)
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RE: Druids Stats
Posted: Nov 2nd 2004 5:19pm | IP: Logged | Reply to this
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Score: Decent
Thanks!

Becuase of Item Change and I went back to Wolf form I had to change my stats.

85 Str
125 Sta
120 Agi
215 Dex
Wis 340
Int 120
Cha 377

IDK- I like to go Stormcaller, but the Storm Coat does not allow you to AC buff urself. Or to go Wilding. I have Cm's going for both MC's. I dont have second Nature Sway yet, Working on it. Does anyone have any idea what would be cool MC?

I like to do Damage, but my forms are fun... and I like my AC buff... I am told my heals are good for peoples! I only had one tank yell at me for having low heals, but grp said he uber bad tank (Someone said they talked with him and he had put more into Dex and Agil then Str and Sta) So I hope I am doing good. Wish I had more time to play and work on my Dru, but RL calls first :(


Sinenian** you Rock! I have seen lots of your post and you seem to be smart!
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Nerrack CLW 55 Wilding (Evil Deedz)
Mardanne CLW 30 Rang (Crafter - Amrour 4.2 Weaps 6.4)
AlaKore CLW 20 Ench (Evil Deedz)
Mandragoon CLW 30 Pally (Evil Deedz)
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Pattened
Posted: Sep 27th 2004 3:00pm | IP: Logged | Reply to this
*
94 posts
Score: Default
GRRR that took 10 mins to load on my cpu GAH!!!


-I SHAKE MY FIST AT YOU!!
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Wits 39 Paladin ..::Darkalliance::.. Eqoa
Bethina 21 rogue ..::Darkalliance::.. Eqoa
Anderlin 25 Bard <SilverfangsPack> Eq1
Demitrius Olingarn W/Mo7 GW
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CMs
Posted: Sep 13th 2004 12:33pm | IP: Logged | Reply to this
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Score: Decent
Hello agian,
I have gone with my Dru as my main Toon. I was bored one day and went to hobstock. And I found out that I am going Wilding with out even trying. I didn't want to look at the CM break down but I did. The funny thing is, I am a Werewolf so I change into that form, but at same time I have my Nature forms (More pwr & PoT).
What I want to know is, at lvl.51 am I going to be able to take tree form?
Then will I still be able to use my Nature Forms?

Plus an FYI:
When you are a Were anything. If you get caught by a hunter that turns you into your form (NOT EVIL MARK! which i h8, but thats part of Were forms so meh) Make sure you have a Form on first (IE: Wolf form or nature forms) becuase it will stack with your Were form. Which may be cheating at little. BUT IT ROCKS HAVING TWO FORMS ON!!!

Nerrack Lvl 36 Dru CLW (OWN Wilding)
Mardanne Lvl 27 Rang CLW (OMW Hunter)
AlaKore Lvl 20 Wizzie CLW
Isaraith Lvl 25 Sk FH
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Nerrack CLW 55 Wilding (Evil Deedz)
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druid hlp
Posted: Aug 25th 2004 9:14pm | IP: Logged | Reply to this
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ok i have a elf druid and i was gonna go damage path but i heard a while bak that the damage was severly lowered. some druid said the normal dots are just as good and the grp heal comes in handy. i am just wonderin if the fire path is worth it anymore.

i am thinkin about goin immortal for my mc on the count of i like the buff and stat boosts. i dont want to be a wildling cause as a dd/healer i favor dd more and stormcaller also seemed a good choice too.

ty for the info

oh and is the charm line worth it i saw a druid usin it before and it seemed to be workin well.

Edited, Wed Aug 25 21:19:06 2004
RE: druid hlp
Posted: Sep 3rd 2004 2:32pm | IP: Logged | Reply to this
28 posts
Score: Good
lots of people like it since the path has a fire debuff that will help your other fire based nukes. Also with that debuff a wizzie for e.g may have higher damage as well. I think it's all up to you and your playing style. I am heal path but once I was in a grp where the tank had a druid damage path alt.His dex and cha was maxed with wis somewhere in between so he could heal well and do some damage as well. The nature's sway line on cms give u added power ,dex and charisma (cha stacks with natures blessing that lowbie +30 cha spell)
Good luck with your drood!
new wilding forms?
Posted: Aug 24th 2004 6:59pm | IP: Logged | Reply to this
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anyone kno anything abbout these new wilding forms?
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Tratto the burning wolf, in the heat of a chase ill catch u , ur my prey and im a hunter, a king of hunters.

Tratto lvl 30 (2y till ding) Druid ferrans hope
server

Ryusoul lvl 30 Necromancer ferrans hope server
masterys
Posted: Aug 17th 2004 1:42am | IP: Logged | Reply to this
38 posts
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can someone please tell me which mastery would help you heal better and what stats would you need to get it
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RE: masterys
Posted: Sep 30th 2004 3:44pm | IP: Logged | Reply to this
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Everyone has there own thing to say about this, but I would have to say Wilding is cool for healing. Stormcaller if you want to be a DD sub healer. I have heard the buffs for Immortal is cool (Is a Elf CM)
But when it comes right down to it, you should look at www.hobstock.com
they have a great CM lay out and tell you what you need for everything.

FYI - I myself are going Wilding.

Nerrack 38 Elf Dru
Mardanne 28 Elf Rang
Ravain 18 Hums Wizzy
ManDragoon 14 Pally

*I know, still kinda new, but I try to know what I am saying :)
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RE: masterys
Posted: Sep 30th 2004 3:45pm | IP: Logged | Reply to this
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Score: Good
So fuking srry!!!
I ment:
www.hodstock.com

silly me...
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Nerrack CLW 55 Wilding (Evil Deedz)
Mardanne CLW 30 Rang (Crafter - Amrour 4.2 Weaps 6.4)
AlaKore CLW 20 Ench (Evil Deedz)
Mandragoon CLW 30 Pally (Evil Deedz)
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Posting from Evil Deedz 4 LIFE
RE: masterys
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idk
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how the fu ck did u manage to do that????
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RE: masterys
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Like argh said www.hodstock.com will help

IMO diviner would be a good Raid and Grouper. You can stack heal and lower agro. I sugject Diviner or maybe Immortal.
----------------------------
_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
RE: masterys
Posted: Aug 17th 2004 4:40am | IP: Logged | Reply to this
argh
Scholar
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Once again, http://www.hodstock.com/
Find what you need there.
----------------------------
I am Not Always Right, But if you Argue with Me, You are Wrong.

I'm an Official Unamed. Yep.







Posting from Where People Have Never Sinned, No Where
class mastery
Posted: Aug 12th 2004 4:48pm | IP: Logged | Reply to this
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How do you determine what class mastery you will take? How do you get there? I'm not sure i understand how it works. I'm a 10 druid and i'm wondering how to find out more details about the proposed paths..
RE: class mastery
Posted: Aug 14th 2004 10:41am | IP: Logged | Reply to this
argh
Scholar
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You figure what best suits you, their are a few choices for every race/class. Each MC helps in some way. Http://www.hodstock.com shows it all, but the site is down. Im pretty sure Nashua has all the MCs down on his bio, go to the main eqoa forums and find the name Nashua, click on it, and then find the answers you want.
----------------------------
I am Not Always Right, But if you Argue with Me, You are Wrong.

I'm an Official Unamed. Yep.







Posting from Where People Have Never Sinned, No Where
main forum
Posted: Aug 5th 2004 12:43pm | IP: Logged | Reply to this
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762 posts
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Hey ive noticed alot of you dont post on the main forums... you get alot more answers there so check it out

http://eqoa.allakhazam.com/forum.html?forum=18

Go there for fast answers
----------------------------
_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
race
Posted: Jul 23rd 2004 10:01am | IP: Logged | Reply to this
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202 posts
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whats a better race...halfling or human?...im thinking halfling
RE: race
Posted: Aug 29th 2004 12:24am | IP: Logged | Reply to this
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doesn't really matter on race, since all stats are similar. Elves have higher starting charisma, but halflings have higher dexterity while humans may be more balanced. Eventually, stats will end up the same regardless of race, so just pick your favorite, unless you must have a certain racial cm. In regards to rivervale, it doesn't matter that no one's there. Just solo stuff till lv 8 or 12, then make a short run to freeport while using sow and inv. Being a druid, you can go anywhere, just about.

Edited, Sun Aug 29 00:25:53 2004
----------------------------
Balbanes
Pandemonium Server

"Welcome to the end of your life, and I promise its going to hurt!"
Posting from St. Louis, Missouri
RE: race
Posted: Jul 27th 2004 3:18pm | IP: Logged | Reply to this
argh
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I kinda agree with halflings being better. Just my thought.
----------------------------
I am Not Always Right, But if you Argue with Me, You are Wrong.

I'm an Official Unamed. Yep.







Posting from Where People Have Never Sinned, No Where
RE: race
Posted: Jul 24th 2004 7:04pm | IP: Logged | Reply to this
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Hmm stat wise

Human- Better: Wis, Cha.

Halfing- Better: DEX.


CMs (usful)

Human- Buff and def mod

Halfing- Hate mod (reduces hate)



Qsts:

Almost no one is in rv so id say human.




Over-all id choose human but, i like elves but since the 2 choices are humans and halfings IMO humans.

----------------------------
_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
RE: race
Posted: Sep 8th 2004 12:27am | IP: Logged | Reply to this
25 posts
Score: Decent
Lol no one ever said only two choices were halfling and human, elfs make pretty good druids. good cha and wisdom also,dex isnt to high though.
But the racial tag is pretty good for your power if you dont want to have to have a battery. Storm Caller gets a pretty strong nuke, about 2500. Wilding im not sure what they get.
----------------------------
Yuskay 49 elf rogue
Lomens 30 elf paladin
Hiwatori 20 elf wizard
Taedora 15 elf druid
Yuskayjr 12 dark elf warrior

Birth, pain, death. There is nothing more in life than these three things...

So I will pave this road to glory, sets the broken spirits free. From every cross-soaked nail pours endless rain with tears no eye should see. But they could fill our highest ocean, and the rivers inbetween. With every blade that flowers must grow then drown, with love our cruelest sea.

Posting from CA
nedd hlp
Posted: Jul 18th 2004 10:52am | IP: Logged | Reply to this
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anyone who wants to help me build this site is welcome to just sigh up and ill pormote you http://groups.msn.com/YourEverquestsuperpage
----------------------------
necros, canadain girls and tim hortons all rock w00t!
Posting from canada's pot feilds
Druids and dex
Posted: Jul 15th 2004 2:25am | IP: Logged | Reply to this
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140 posts
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I've heard from many people about not raising dex and pumping all your points into wis, cha and sta. But those are shaman's stats, so why did you pick druid and not shaman? Druids are part cleric, part caster, so of course they should have less hp and more spell casting potential, but so many people trying to make tanks out of their druid and not focusing on where they shine...they heal and do damage. If you're not going to put much into dex, then might as well be a shaman or cleric.
----------------------------
Balbanes
Pandemonium Server

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Posting from St. Louis, Missouri
RE: Druids and dex
Posted: Jul 23rd 2004 7:21pm | IP: Logged | Reply to this
28 posts
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As you get higher level you will see that stamina is a good thing on ANY character, whether it is a main stat ot not. That depends on how you roll your character anyway. The wolf form - while giving stamina , might not be able to help you survive an AoE or a quad.
No one says to put all your tp's there but I would advise it eventually. Druids don't get to wear heavier armor , so our armor class and hp sucks though the natureskin buffs help.
Having the ability to survive some hits if the tank loses aggro will make gameplay better.
Also the nukes are not mana efficient unless there is a bard or enchanter around, of course at lvl 51 that wont be a problem with the Tree Form. =)
Anyway thats just my thoughts on the subject.
RE: Druids and dex
Posted: Sep 8th 2004 12:29am | IP: Logged | Reply to this
25 posts
Score: Decent
Yeah need sta for any class since you will peel it or get hit by a wanderer sometimes wisdom for power and cha for heal.
----------------------------
Yuskay 49 elf rogue
Lomens 30 elf paladin
Hiwatori 20 elf wizard
Taedora 15 elf druid
Yuskayjr 12 dark elf warrior

Birth, pain, death. There is nothing more in life than these three things...

So I will pave this road to glory, sets the broken spirits free. From every cross-soaked nail pours endless rain with tears no eye should see. But they could fill our highest ocean, and the rivers inbetween. With every blade that flowers must grow then drown, with love our cruelest sea.

Posting from CA
RE: Druids and dex
Posted: Jul 18th 2004 11:50pm | IP: Logged | Reply to this
7 posts
Score: Decent
Wow tuff decision... raise dex and become more of a caster, or raise sta and become more durable, OR just buy Cms.
----------------------------
Wolffox 47 druid soon to be wildling
RE: Druids and dex
Posted: Jul 16th 2004 5:48pm | IP: Logged | Reply to this
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762 posts
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They do need some dex since they might use a nuke or 2 on each mob but... if you pull agro and havent put anything into stamina or agility ur gonna die pretty fast arent ya?
----------------------------
_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
RE: Druids and dex
Posted: Jul 15th 2004 2:46am | IP: Logged | Reply to this
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Yep. You are right. Oh, btw. I made this quite clear.. on another post a while back. :D I dont raise sta on non tank characters.. Anyway.. on a Druid, it is wise to raise Dex, Wis, and Cha. I raise them all on mine, so I have to cm a hell of a lot. Oh. But if you are into raising Sta.. go for it. Heh. I was bored and felt like typing random things.. but they will help. It will make your Druid a better overall character. I have max Cha and yet can still raise quite a lot of Dex and Wis. :D
----------------------------
I.M. King Klick
I came. I saw. I conqured.
Tinkah- 60 Gnome Resist Faithful, -Old Times-

"I hear and I forget. I see and I remember. I do and I understand." -Confucius

-PPO-
Kwik- 60 Soldier, Is a Battle Druid like Allurin
Arcane- 60 Aeromancer, -Old Times-
Posting from where everyone calls everyone a noob.
RE: Druids and dex
Posted: Aug 30th 2004 11:56am | IP: Logged | Reply to this
1 post
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birds are gay...yup...
Posting from Kiss My Ass
RE: Druids and dex
Posted: Jul 17th 2004 10:28pm | IP: Logged | Reply to this
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171 posts
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I wouldn't raise Sta to start out with on a Druid. You have your wolf form that helps if you draw aggro. But if you decide to go with the Wilding Masterclass you will need 150 base STA (might be 200 but i think its 150). With any healer my focus would be Cha and Wis first. With a Druid I would do Dex next with a Shaman Sta and a Cleric probebly Sta also.
----------------------------
Kakihara - lvl 60 Elf Guardian - Shades of Grey - CLW (11.7 Armor 11.3 weapon)
Lilabaddon - lvl 60 Gnome Wizard - Lil Shades of Grey - CLW (11.3 Jewlery 10.1 Tailor)
Abaddon - lvl 47 Delf Necromancer - Endless Shades of Grey - CLW
Ontherise - lvl 47 Elf Magician - Shades of Grey - CLW
SheerTerror - lvl 25 Human Rogue - Lil Shades of Grey - CLW
Uglynproud - lvl 30 Ogre Necromancer - Endless Shades of Grey - CLW
Carryon - lvl 19 Human Druid - Endless Shades of Grey - CLW
RE: Druids and dex
Posted: Sep 8th 2004 12:32am | IP: Logged | Reply to this
25 posts
Score: Decent
Cleric already gets the tank armor and shields so dont need sta. Druids also get the cm for a form that gives cha and wisdom to be more of healer rather than small extra tank stats.
----------------------------
Yuskay 49 elf rogue
Lomens 30 elf paladin
Hiwatori 20 elf wizard
Taedora 15 elf druid
Yuskayjr 12 dark elf warrior

Birth, pain, death. There is nothing more in life than these three things...

So I will pave this road to glory, sets the broken spirits free. From every cross-soaked nail pours endless rain with tears no eye should see. But they could fill our highest ocean, and the rivers inbetween. With every blade that flowers must grow then drown, with love our cruelest sea.

Posting from CA
RE: Druids and dex
Posted: Jul 18th 2004 11:53pm | IP: Logged | Reply to this
7 posts
Score: Decent
Its 150 sta, 200 wis, just wanted to let u know
----------------------------
Wolffox 47 druid soon to be wildling
RE: Druids and dex
Posted: Jul 18th 2004 11:54pm | IP: Logged | Reply to this
7 posts
Score: Decent
Sorry to post again, but MAN youve got alot of chars, and they all in Shades too
----------------------------
Wolffox 47 druid soon to be wildling
RE: Druids and dex
Posted: Jul 22nd 2004 11:23pm | IP: Logged | Reply to this
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171 posts
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Yeah I get bored =-) - I mainly play Kakihara and Lilabaddon - as for the guild I created it.
----------------------------
Kakihara - lvl 60 Elf Guardian - Shades of Grey - CLW (11.7 Armor 11.3 weapon)
Lilabaddon - lvl 60 Gnome Wizard - Lil Shades of Grey - CLW (11.3 Jewlery 10.1 Tailor)
Abaddon - lvl 47 Delf Necromancer - Endless Shades of Grey - CLW
Ontherise - lvl 47 Elf Magician - Shades of Grey - CLW
SheerTerror - lvl 25 Human Rogue - Lil Shades of Grey - CLW
Uglynproud - lvl 30 Ogre Necromancer - Endless Shades of Grey - CLW
Carryon - lvl 19 Human Druid - Endless Shades of Grey - CLW
RE: Druids and dex
Posted: Jul 16th 2004 3:28pm | IP: Logged | Reply to this
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51 posts
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gnome paladin...?
Posting from demi manced land
RE: Druids and dex
Posted: Jul 28th 2004 10:21am | IP: Logged | Reply to this
***
1004 posts
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im not too sure that exists, lmao
----------------------------
Meeflopper- 60 Lich
Landarjon- 60 Death Knight
-Resurrection-
Posting from Deep in the ghetto of upstate NY
RE: Druids and dex
Posted: Jul 28th 2004 10:21am | IP: Logged | Reply to this
***
1004 posts
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im not too sure that exists, lmao
----------------------------
Meeflopper- 60 Lich
Landarjon- 60 Death Knight
-Resurrection-
Posting from Deep in the ghetto of upstate NY
RE: Druids and dex
Posted: Jul 28th 2004 10:21am | IP: Logged | Reply to this
***
1004 posts
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im not too sure that exists, lmao
----------------------------
Meeflopper- 60 Lich
Landarjon- 60 Death Knight
-Resurrection-
Posting from Deep in the ghetto of upstate NY
RE: Druids and dex
Posted: Jul 26th 2004 2:57pm | IP: Logged | Reply to this
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91 posts
Score: Decent
Quote:
"Kwik, Level 49 Gnome Paladin. -Master of Ritual-"?

Paladin races (Dwarf,Human,Elf,Erudite)

Quote:
"Wolves, Level 24 Gnome Druid."?

Druid races (Halfling, Elf, Human)
----------------------------
50 Druid, Jadeblossom, ready for duty.
28 Warrior Ivoryfang
Castle Lightwolf
RE: Druids and dex
Posted: Aug 29th 2004 12:30am | IP: Logged | Reply to this
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140 posts
Score: Decent
What would rule would be a gnome shadowknight. If they can become warriors and necromancers, then makes sense for them to be shadowknights too, and would fit the bill nicely.
----------------------------
Balbanes
Pandemonium Server

"Welcome to the end of your life, and I promise its going to hurt!"
Posting from St. Louis, Missouri
Magic Thread
Posted: Jul 13th 2004 3:53pm | IP: Logged | Reply to this
11 posts
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I resently got some magic mana thread from a orc Spiritist but it wont let me use it in any of my clothes that i make can some one tell me why and how to use it.
----------------------------
=)EverQuest Rocks =)
Posting from U.S.A
RE: Magic Thread
Posted: Jul 26th 2004 2:59pm | IP: Logged | Reply to this
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91 posts
Score: Decent
Umm, this post realy should go into the Main EQOA Forum's. It has nothing to do with druid's.
----------------------------
50 Druid, Jadeblossom, ready for duty.
28 Warrior Ivoryfang
Castle Lightwolf
How Many ties for that Quest
Posted: Jul 13th 2004 3:25pm | IP: Logged | Reply to this
11 posts
Score: Decent
As a druid Elf you are asked to do a Quest that seems to never end.The Quest is were u have to get 4 bone necklaces from orc Spiritist.Iv done that Quest 3 times and when i ask for a new quest they give u the same Quest.How many times do u have to do that stupid Quest.
----------------------------
=)EverQuest Rocks =)
Posting from U.S.A
RE: How Many ties for that Quest
Posted: Jul 14th 2004 5:47pm | IP: Logged | Reply to this
Avatar
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5418 posts
Score: Good
no this qst never ends, it is for faction and food. The idea is while you grind at the lower lvls you collect the necklaces and bandanas and then turn them in. It is repeatable, and every starting city should have one.
----------------------------
%4 run run fast and hard I'll get you I'm Storm the bard!
Karchok-Kerran Dirge
were info
RE: How Many ties for that Quest
Posted: Jul 13th 2004 6:59pm | IP: Logged | Reply to this
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762 posts
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Never had a quest like that on my drd. u must be doin sumin wrong
----------------------------
_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
RE: How Many ties for that Quest
Posted: Aug 2nd 2004 4:56pm | IP: Logged | Reply to this
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1457 posts
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its not a normal qwst...you get it from some other random person
Posting from my computer you morons
RE: How Many ties for that Quest
Posted: Jul 14th 2004 1:28pm | IP: Logged | Reply to this
11 posts
Score: Decent
Are you playing computer or PS2 i am on PS2
----------------------------
=)EverQuest Rocks =)
Posting from U.S.A
RE: How Many ties for that Quest
Posted: Jul 15th 2004 2:27am | IP: Logged | Reply to this
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140 posts
Score: Decent
every town has an optional quest like that where you have to get some easy to get item for a npc and they give you lv 6 water or food. They weren't doing anything wrong, and you can do the quest over and over or just skip it entirely.
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Balbanes
Pandemonium Server

"Welcome to the end of your life, and I promise its going to hurt!"
Posting from St. Louis, Missouri
Mstery point decisions
Posted: Jul 13th 2004 3:18pm | IP: Logged | Reply to this
11 posts
Score: Decent
What is the best mastery group for a Druid Elf.Also can u be in more than one mastery group.Plz respond.
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=)EverQuest Rocks =)
Posting from U.S.A
RE: Mstery point decisions
Posted: Aug 10th 2004 11:28pm | IP: Logged | Reply to this
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762 posts
Score: Decent
Diviner looks good for a druid atchully
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_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
RE: Mstery point decisions
Posted: Jul 22nd 2004 9:23pm | IP: Logged | Reply to this
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202 posts
Score: Decent
i would go Wilding
Cool morphs at low levs
Posted: Jul 13th 2004 3:13pm | IP: Logged | Reply to this
11 posts
Score: Decent
I am a lev 9 Druid Elf and was wndering if there are any cool forms to morph into near this level or wat is the lowest level morph for a Druid and wat is it plz respond.
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=)EverQuest Rocks =)
Posting from U.S.A
RE: Cool morphs at low levs
Posted: Jul 13th 2004 6:57pm | IP: Logged | Reply to this
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762 posts
Score: Decent
No i think its 20 is the lowest lvl
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_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
Druid (Elf) lev7
Posted: Jul 13th 2004 3:08pm | IP: Logged | Reply to this
11 posts
Score: Decent
Never mind i foud the Tree eating wasp.Thnx Anyway
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=)EverQuest Rocks =)
Posting from U.S.A
Druid (Elf) lev7
Posted: Jul 12th 2004 3:26pm | IP: Logged | Reply to this
11 posts
Score: Decent
Hi
I was wndering were to find the Tree Eating Wasp for the lev 7 Druid Quest as an Elf iv beeen trying to find it and so far hve had no luck at it. Als will i need a roup for killing this thing.
plz reaspond.
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=)EverQuest Rocks =)
Posting from U.S.A
class
Posted: Jul 12th 2004 12:29am | IP: Logged | Reply to this
15 posts
Score: Decent
What is better, a ranger or druid? and why?
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mornigar/elf mage/Last Days Gunslingers
Posting from Missouri
RE: class
Posted: Jul 12th 2004 3:30pm | IP: Logged | Reply to this
11 posts
Score: Decent
Its realy wat type of fihting you like. Do u like mgic and spells or good old hand to hand combat. Either one is a good choice nd wen u decide let me know your name and we can team.
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=)EverQuest Rocks =)
Posting from U.S.A
RE: class
Posted: Jul 12th 2004 1:28am | IP: Logged | Reply to this
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762 posts
Score: Decent
Uhmmm 2 tottally opisite things. First off what do ya want? A DD or a Healer? And i like druids more but tell me wut ya want
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_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
Druid (Elf)
Posted: Jul 11th 2004 11:14pm | IP: Logged | Reply to this
11 posts
Score: Decent
Im curently at he elf realm as a druid and am wondering how to get to the halflings village from there.Im lev 7 and i am wondering if i neeed a group to make it there please respond.
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=)EverQuest Rocks =)
Posting from U.S.A
RE: Druid (Elf)
Posted: Jul 12th 2004 1:51am | IP: Logged | Reply to this
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762 posts
Score: Decent
Check this map out:

http://eqoa.allakhazam.com/Zone_Map.html


If you wanna you can get a high lvl 2 take you and also if u get 2 lvl 12 u can have SoW and invis for urself.. but anyway u dont rly need rivervale till l8er quests cuz rivervale is empty
----------------------------
_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
RE: Druid (Elf)
Posted: Jul 12th 2004 3:18pm | IP: Logged | Reply to this
11 posts
Score: Decent
Thanx for letting me know that i was just interested becouse i saw a Halfling Druid that was only lev 6 with a realy cool scimitar.
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=)EverQuest Rocks =)
Posting from U.S.A
Druid (Elf)
Posted: Jul 11th 2004 11:14pm | IP: Logged | Reply to this
11 posts
Score: Decent
Im curently at he elf realm as a druid and am wondering how to get to the halflings village from there.Im lev 7 and i am wondering if i neeed a group to make it there please respond.
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=)EverQuest Rocks =)
Posting from U.S.A
spells from mobs?
Posted: Jul 9th 2004 1:04pm | IP: Logged | Reply to this
28 posts
Score: Good
Hi
Just wondering- are there spells that are dropped from mobs?
What are they and where can the mob be found?
Thanks
RE: spells from mobs?
Posted: Jul 10th 2004 12:46am | IP: Logged | Reply to this
Avatar
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5418 posts
Score: Good
drop spells are 46, 51, 54, and 57. I know the 46 drop at phantoms, 54 at gargs, and 51 I believe is in envar.
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%4 run run fast and hard I'll get you I'm Storm the bard!
Karchok-Kerran Dirge
were info
RE: spells from mobs?
Posted: Jul 9th 2004 7:28pm | IP: Logged | Reply to this
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762 posts
Score: Decent
Yes. For higher lvls u will fight monsters to gain spells. i am not sure of the names though sorry.
----------------------------
_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.
RE: spells from mobs?
Posted: Jul 9th 2004 7:28pm | IP: Logged | Reply to this
**
762 posts
Score: Decent
Sorry Double-Post

Edited, Fri Jul 9 19:29:01 2004
----------------------------
_-Started all over-_

My NEW mains:
Names: PowaCell|Spirtcost
Race/Classes: Human East-Bard|Barbarian-Shammy
Levels: 26|21
Future MC/Paths: Minstrel-ManaPath|Elder-PetPath




-Click my name for Were-Links, CM help, and Spell help.

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