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Shadowknight
Shadowknights are exactly what their name implies - beings with the power of knights who live and work in the shadows. The antithesis of the paladin, shadowknights derive all of their powers from the evil gods they serve. Their abilities are a blend of warrior-like skills and necromantic studies. Generally speaking, good races frown upon this class. They are only found among the dark elf, heretic Erudite, human, and troll races.
 
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brilliant idea!
Posted: Jul 2nd 2009 5:30pm | IP: Logged | Reply to this
4 posts
Score: Decent
I vote Sk's dual weild so the can use 2 sapphyra swords in duels ! (hehe) Sweety..and Slayermoon (clw server)
wow these forums are kinda dead =O
Posted: Jul 2nd 2009 5:12pm | IP: Logged | Reply to this
4 posts
Score: Decent
you all have any rogue, sk, nec, sham, cl or anything questions. speak up :P i'm prefronts. I'VE BEN AROUND! gear or armor questions? ask away, i dress my toons in the best, done all the hardest quests and im here to help
weaps
Posted: Dec 1st 2007 10:14pm | IP: Logged | Reply to this
1 post
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what does the 49 weaps do for stats and what not
49 epic sk quest
Posted: Jun 24th 2007 10:22am | IP: Logged | Reply to this
21 posts
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I have a troll sk lvl 50 now and am trying to find the stats for the sword and the polearm so if any 1 could post stats that would be cool and ty =P
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w0o0o0o0o0ot
49 epic sk quest
Posted: Jun 24th 2007 10:22am | IP: Logged | Reply to this
21 posts
Score: Decent
Forgot to mention that am looking for the stats for the epic quest at 49 sorry lol
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w0o0o0o0o0ot
dam rouges
Posted: Dec 1st 2006 12:10am | IP: Logged | Reply to this
5 posts
Score: Decent
is there any tips to killin these rouge?

BakMuk 28 troll sk, i strike fear into my enemies, how about you?
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DavoSupremo, had a 30 ogre war on clw before i was forced to quit.
Posting from Florida
dam rouges
Posted: Dec 1st 2006 12:22am | IP: Logged | Reply to this
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221 posts
Score: Excellent
and have lion form
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MUTED
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dam rouges
Posted: Dec 1st 2006 12:22am | IP: Logged | Reply to this
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221 posts
Score: Excellent
I am bellow path, gonna be a Def when I am 60
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MUTED
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dam rouges
Posted: Dec 1st 2006 12:21am | IP: Logged | Reply to this
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221 posts
Score: Excellent
And I have been able to beat 38+ in duels.......
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MUTED
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dam rouges
Posted: Dec 1st 2006 12:21am | IP: Logged | Reply to this
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221 posts
Score: Excellent
And I have my 29 epic done
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MUTED
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dam rouges
Posted: Dec 1st 2006 12:21am | IP: Logged | Reply to this
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221 posts
Score: Excellent
Duel sometime? lol
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MUTED
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dam rouges
Posted: Dec 1st 2006 12:20am | IP: Logged | Reply to this
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221 posts
Score: Excellent
And I doubt I have to worry about your troll SK, I have a 30 Ogre war with 350cms...
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MUTED
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dam rouges
Posted: Dec 1st 2006 12:20am | IP: Logged | Reply to this
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221 posts
Score: Excellent
Yeah gain more CMS and get better gear
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MUTED
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those dam rouges!
Posted: Dec 1st 2006 12:06am | IP: Logged | Reply to this
5 posts
Score: Decent
hey im a 28sk on clw and i can preety much kill anyone in duel my lvl unless they have more cms on me except for the rouge class....is their any tips to killin these @#%^ers!
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DavoSupremo, had a 30 ogre war on clw before i was forced to quit.
Posting from Florida
those dam rouges!
Posted: Dec 1st 2006 12:07am | IP: Logged | Reply to this
5 posts
Score: Decent
bakmuk CLW 28 sk, i strike fear into my enemies! how about you?
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DavoSupremo, had a 30 ogre war on clw before i was forced to quit.
Posting from Florida
scholar
Posted: Aug 19th 2006 7:57am | IP: Logged | Reply to this
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73 posts
Score: Decent
i was wondering... why isnt a scholar a good mc for a sk? cmon a sk that wont oom rocks if you think about it. id like to have it as a grind tank cause you can add in strikes in a grp.
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35 Warrior thats a BEAST
44 Shadowknight
31 Necromancer
32 Warrior (lost Acc)
58 Necromancer
PPO
Posting from Somewhere, PPO
scholar
Posted: Aug 27th 2006 1:02am | IP: Logged | Reply to this
****
7716 posts
Score: Good
oh another thing is scholars transfer power...its not that it just makes it appear...i dont think a SK should be one...thats just my opinion tho.
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Nashty
20 Black Mage
8 White Mage
---Leviathan---
scholar
Posted: Aug 23rd 2006 1:12am | IP: Logged | Reply to this
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7716 posts
Score: Good
it would be ok on raids...much better for a necro or wizzy however...now useful in groups seeing it doesnt add to any of the traditional tanking skills.
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Nashty
20 Black Mage
8 White Mage
---Leviathan---
scholar
Posted: Aug 20th 2006 11:04pm | IP: Logged | Reply to this
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361 posts
Score: Decent
Well its a good support tank thats it, for itll never have the DMG ouput of a other taged sk thats why its frowned upon, for the SK is all about DMG. but i agree, itll be nice to have a non oomin SK
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MUTED
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im confused lol
Posted: Aug 11th 2006 6:34pm | IP: Logged | Reply to this
5 posts
Score: Decent
ok..is the cm yall are talkin bout the unholy bond cm that does 1k of dmg and has a drain to give u life too...and wut r yall talkin bout an extra blood..i dont know most of this bc i took about a 2year break after playing this game when it came out and now im back on it my sk is lv51 anyone mind tellin me how to get this extra blood and if the 1k dmg thing that nammak is talkin bout is the unholy bond spell?? srry if im askin noob questions just havent played in a while...please reply thnx..
im confused lol
Posted: Aug 16th 2006 4:13pm | IP: Logged | Reply to this
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7716 posts
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UB has an INT modifier like anyother blood. Its a ticking blood. I dont know the exact damage since i dont have it. It DOES NOT stack with a heal however it is great for soloing/dueling. It hits hard and ticks a good amount. AR does affect it...but thats nothing new.
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Nashty
20 Black Mage
8 White Mage
---Leviathan---
im confused lol
Posted: Aug 12th 2006 3:24am | IP: Logged | Reply to this
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361 posts
Score: Decent
I know for a fact UB does alot more than 1k DMG, but since i dont have a sk ill let nash answer that lol.
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MUTED
Posting from MUTED
stuff
Posted: Aug 5th 2006 1:58pm | IP: Logged | Reply to this
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73 posts
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i was wondering what is the str int mod on VS? i hear it does 2800+ with max str int. and since the bloods have been less resisted could a 60slayer with max int still do major dmg? also i plan on having a balanced sk that can solo yet still tank, any suggestions? i have been at 365str 385sta 100agi 325int and it seems to be doing good for soloing and tanking. also how good is the dot epic dmg recast pwr cost wise.
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35 Warrior thats a BEAST
44 Shadowknight
31 Necromancer
32 Warrior (lost Acc)
58 Necromancer
PPO
Posting from Somewhere, PPO
stuff
Posted: Aug 16th 2006 4:10pm | IP: Logged | Reply to this
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7716 posts
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the DoT is nice...its like 2-5 times...180 recast? i think i could be wrong i forget
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Nashty
20 Black Mage
8 White Mage
---Leviathan---
stuff
Posted: Aug 5th 2006 11:43pm | IP: Logged | Reply to this
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381 posts
Score: Decent
the mod on VS(vital strike, heroic were-hunter damage mca) is 300% intelligence(or 3 times your intelligence) idk about the strength mod though. also VS is only resisted by AC, really high AC btw.
stuff
Posted: Aug 5th 2006 10:26pm | IP: Logged | Reply to this
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7716 posts
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DoT is not the best coice if you like slayer...ill explain in a sec. Slayers can do insane amounts of damage especially if you have you 60 PoD spell (adds another blood). I like the Slayer MC its great for soloing yet its good for grinding cuz of the high HP. I recommend it. Id max the str, sta, and int if you can. Dex is almost useless on a SK. Now the DoT does like 250 a tic and steals 300 AC...much better for those trying to MT (like i was haha). You can alos choose from a huge blood or a good blood thats almost unresistable. Youve got a while to chose. i dont know what VS is haha...sorry :P i havent played in so long.
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Nashty
20 Black Mage
8 White Mage
---Leviathan---
stuff
Posted: Aug 6th 2006 11:30am | IP: Logged | Reply to this
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73 posts
Score: Decent
so the dot tics 4-5 times? thats 1000dmg and if its a short recast you can do alot of dmg with...? i have the sk cm dot and its pretty cool since it adds hot.
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35 Warrior thats a BEAST
44 Shadowknight
31 Necromancer
32 Warrior (lost Acc)
58 Necromancer
PPO
Posting from Somewhere, PPO
cm ?
Posted: Aug 3rd 2006 12:28pm | IP: Logged | Reply to this
5 posts
Score: Decent
ok ty for info fist..im goin jugg now so do u think i should still get the cm (malignant shroud 1 and 2 cms? or would it be a waste to spend 80cms just for 30int total an to make ur lifeproc spells do a lil more...plz reply soon..thnx again..
cm ?
Posted: Aug 4th 2006 11:27pm | IP: Logged | Reply to this
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7716 posts
Score: Good
yes INT is a big part to you if you decide to solo. it drastically effects you lifetap abilites. id recomend getting these because, like fistandantilus said, you have pre req and because of the extra INT.
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Nashty
20 Black Mage
8 White Mage
---Leviathan---
cm ?
Posted: Aug 3rd 2006 4:08pm | IP: Logged | Reply to this
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361 posts
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If you wanna buy em buy em, there is NO stat req or CM req (besides the 500spent and the being LvL 55 to get the tag) to puchase Jugg, you can have high anything since now you arent restricted to doing anything....But if it was me, id buy em, a little more DMG is good. but ONLY buy them if you plan on having a higher than 350+ INT, if your only gonna have like 200 Int theres no point in even adding to int if thats all you want.
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MUTED
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which mc is the better choice for dueling
Posted: Jul 28th 2006 7:59pm | IP: Logged | Reply to this
5 posts
Score: Decent
i have a lv46 sk ogre and i wanna go hwh for my mc and i want to be good at dueling...would anyone give me some advice on which mc u think would be the best choice for dueling...if so please relpy soon..thnx
which mc is the better choice for dueling
Posted: Jul 29th 2006 10:57pm | IP: Logged | Reply to this
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361 posts
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This is a little revision I made of a post made a few pages back or so. It should help anyone looking for info, as well as update the original posters guide.

Shadowknight Races

Dark Elf
Erudite
Human (East)
Ogre
Troll

All of the above races can be built to be a decent SK, although some have advantages and disadvantages. For instance; Trolls and Ogres are tied for highest base starting stats, both with 90 STA and STR, though, the disadvantage to both these races are the starting AGI and INT. Both are quite low, and both are very important depending on how you want to build your SK. While on the other hand, Eastern Humans and Dark Elves have higher AGI and INT, but not as much STA and STR. Recommend that you use human or dark elf SKs for higher int for life tap spells, and blood path spells. If you want to be a solid tank, go Troll or Ogre.

Shadowknights have four main stats: Strength, Stamina, Agility, Intelligence. I recommend boosting stamina first, then strength, then agility and then finally intelligence. Don't believe anyone if they say a Shadowknight can't be a MT. Any tank class can be a MT, if built right. And as a Shadowknight, both your path choices can help you with that.


Path Choices
After you complete your 20 path quest, you can choose between two paths.

Blood Path
This spell line drains the targets health for a heafty amount and siphons (transfers) it to you. Bear in mind, this isn't a buff it's a heal. This is extremly useful when soloing or if the healer dies/goes oom. Most Shadowknights go this path, but that doesn't make it the best choice. The blood tap does not heal your group mates, so the only reason you should use it is if you're close to death. It's also invaluable to duelists, since it can completely turn the tide. I've seen SKs looking like they're being gimped by warriors, then they blood like a maniac and dominate.

Shadow Path
This spell line draws MASSIVE aggro and buffs you with ac for a short amount of time. The first spell is Shadow Tower, and buffs you with 500 AC for 5 seconds. It draws roughly 750 aggro. Now at first the AC buff might not seem that great, but the final level 49 spell draws 2000 aggro and buffs you with 1000ac for 24 seconds. These spells DO NOT STACK WITH EACH OTHER! They WILL stack with anything else, but if you use all of them at once you'll waste them. Alot of people think that the 24 taunt provoke is just as good- but this is false information. Provoke doesn't draw nearly as much aggro as Shadow Tower, and it could save someones life if you lose aggro. And yes, it is possible to lose aggro with Provoke- don't underestimate your groupmates.

TIPS:
-Conserve your mana. DO NOT waste your mana on strikes. Leave the damage to the DD's.
-Any tank SHOULD be able to handle reds. In extreme tanking measures, i've seen level 25s tank level 35s.
-Do not worry too much about losing aggro before level 24. Taunt becomes obsolete by the time you're level 20 and holding aggro will seem almost hopeless. Use your debuff/siphon spells to pump up the aggro, but moniter your mana so that you don't go OOM.


Q: Is INT really that important?
A: Yes. You need this for your life-tap proc spell, the heal on your strikes, and (if you go Bloodpath) your blood spells. 100 INT is a good number, since you need STR and STA more. Find a balance between the three, and don't neglect any of them.


Shadowknight Master Classes
ALL Master Classes, regardless of race, or class, require you to be level 55 and require 500 CM Points spent.

Slayer
STR MAX +50
INT +50
HP MAX +350
OFF MOD +2

Required Stats: 200 STR, 200 STA, 150 INT
Required Masteries: Malignant Shroud 2, Infernal Hatred 3

Master Class Abilities
Infernal Bond - Ticking lifetap. 500ish damage and 250 heal tick. 1250 power cost, 60 recast.
Cursed Touch - Turns the entire touchline into life taps. (Some say this requires Infernal Hatred 4.)


Death Knight
STA MAX +50
STA +10
AC +300
DEF MOD +2

Required Stats: 200 STR, 200 STA
Required Masteries: Tainted Blood 3, Parasitic Bond 3

Master Class Abilities
Undead Servitude - Summons Undead Servant, a level 40 non attacking familiar. Undead Servant buffs caster with 50 INT, 65 PR/DR/AR, and 300 power. Also buffs caster with a more powerful version of Veil of Death. When it procs, it heals for 116 at 400 INT.
Banshee Wall - Gives Ability: Scream of Death. Horrendous scream damages and weakens your enemy. Debuffs and siphons 125 Str, 433 AC from target. 900ish damage. 900ish power. 2 cast. 1 recast.

Death Knight is considered the MT and defensive MC. Slayer is considered the DD, and Offensive MC. Both choices yeild extremely good results.

Tank Archtype Master Class

Soldier
STR MAX +50
STA MAX +50
DEF MOD +2

Required Stats: 200 STR, 200 STA
Required Masteries: Soldier's Grace 3, Soldier's Knack 3, Soldier's Brawn 3, Soldier's Toughness 3

Master Class Abilities
Veteran - MAX HP +500, AC +250.
Soldier's Cry - Level 60 taunt, heals 50 hp everytime you cast it. 15 recast.

Soldier is a very good MT class since it focuses on everything a tank really needs. However, the glamour and allure of the Shadowknight Master Classes will draw you away from this one.


Racial Master Classes
Racial Master Classes do not require any stats, or any abilities. Build your toon the way YOU want, and sometimes the Racial Master Classes are better choices then normal MCs.

Dark Elf Racial
Chosen
WIS MAX +50
HP FACTOR +1
PoT +20
OFF MOD +1
DEF MOD +1
AR +50

Master Class Abilities
Innoruuk's Aura - Innoruuk's hate wraps the target, causing anyone to strike it to become enraged.
Spite - 4000 damage. 0 power cost, 2 cast,3600 recast. (Some say you that the Equip Req is 1HP)

This is an interesting class for an SK. Spite is basically another Harm Touch, and even more powerful then Harm Touch at level 60. And the aggro-damage shield that you get makes this class a good idea for MTs.


Erudite Racial
Scholar
INT MAX +50
PWR MAX +500
POT +10

Master Class Abilities
Thirst For Knowledge - PWR MAX +500, +20
Erud's Teaching - Targetable 1000-power refill. 186 power cost, 3 cast, 27 recast.

Any tank who goes Erudite Scholar is an idiot. This is almost as bad as a Gnome Magician going Tinker.


Human Racial
Mercenary
STR MAX +25
STA MAX +25
AGI MAX +25
DEX MAX +25
WIS MAX +25
INT MAX +25
CHA MAX +25
HP MAX +200

Master Class Abilities
Expose - Debuff which lowers resistance to all weapon types, including special attacks. 720 power cost, 0 cast, 300 recast.
Grizzled - STR +25, DEX +25, HP MAX +250, AC +250

Mercenary is a pretty good class, but since there's always a chance that a DD will go this path, you dont really need the Expose debuff. And as for Grizzled? Well, you can get that in normal SK MCs.


Ogre Racial
Juggernaut
STA MAX +50
AC +200
DEF MOD +2
FR +5
CR +5
PR +5
DR +5
LR +5
AR +5

Master Class Abilities
Cursed Ogre - STR +50, STA +50, WIS -25, INT -25, CHA -25, HP FACTOR +5
Crush - Unknown, but obviously some form of melee attack like the level 6 CM 'Clobber'.

This is an AWESOME choice for MTs. It is majorly recomended for Ogre tanks to go Juggernaut.



Troll Racial
Savage
STR MAX +50
STA MAX +50
HOT +10
OFF MOD +2

Master Class Abilities
Enrage - Self-buff giving 250 STR/DEX, and a single 3500 HP heal. 60 sec buff duration, 1 cast, 600 recast.
Battle Regeneration - Self-buff healing roughly 250-300 per tick. 48 second (8 tick) duration, 120 recast.

Widely believed to be the best racial MC in the game. The uberness of this MC is insane, and makes for a god-like duelist. Bloodpath Savage would be ultimately unstopable.


Were-Hunter
Were-Hunter Master Classes require that you complete two were-hunter quests that can be found in Oasis. Both quests are given by the same person, and are IMPOSSIBLE to solo. You can do them the same time you can do were quests, at level 30. Bring help, or waste time looking at the loading screen. Level 50-60 help is recommended, possibly a necro, tank, or healer.

Heroic Were Hunter
STR MAX +50
INT +50
DEF MOD +1
OFF MOD +2
HOT +10

Required Stats: 250 STR, 100 STA, 100 INT
Required Masteries: Arcane Regeneration, Arcane Rejuvination

Master Class Abilities
Vital Strike - When fighting monsters, you go for the kill by targetting their most vital organs. Unkown damage...1000+ at a fast recast.
Danger Awareness - AGI +25, WIS +25, INT +25, FR +25, LR +25, DEF MOD +1

This is a pretty good class for tanks to go. The INT increase is VERY good for Shadowknights, plus in the end it nets you 2 OFF MODS and 2 DEF MODS. Oh and you'll realize that I removed the other Were-Hunters from this list. Were-Hunter MCs are Archtype, so a tank can't become a Gypsy, Divine, or Arcane Were-Hunter. Oh, and for those of you wondering...NO! You cannot become a were and go Were-Hunter!



Lycanthropes
Wolfwere
Lionwere
Gatorwere
Ratwere
Bearwere

Wolfwere
STR
STA

Bearwere
STR
STA

Lionwere
STA
AGI

Gatorwere
STR
AC

Ratwere
AGI
DEX

Wolfwere, Bearwere, and Gatorwere are suggested. Lionwere is also good, but IMO its stat buffs aren't suited for a Shadowknight. However, boosting some AGI doesn't hurt so Lionwere is still recommended. Wolfwere and Bearwere give the same stats, so just pick which animal you'd rather be. Gatorwere buffs STR and AC, so it's a good idea for MTs. DO NOT GO RATWERE! This were form is useless for a tank, and is an utter waste of time. If you need agi, go Lionwere. Dexterity isn't that big on Tanks, and its not worth it to go Ratwere.

One thing left out of the other guide were the 49 epic weapons.

Beheader of Isthiak
DMG: 664
STA: 14
STR: 31
HoT: 5

This is the SK sword epic weapon. In my opinion, this sword is devilishly sexy and draws attention like moths to a flame. I guess I just have a huge fetish for swords, and this sword does not disapoint. There is NO proc on this sword, and may that be the end of anymore people saying that there is.


Downfall
DMG: 666

This is the SK paritizan weapon. Actually, there is a debate to what this weapon looks like but so far no one has mentioned the obvious: it looks like a demonic Naginata. Compare a naginata to this weapon, and you'll see the resemblence. Anyway, while it has no stats and only does 2 more damage then the sword, this weapon procs for 120 every few hits.


The decision is up to the Shadowknight who is forced to choose between them. Both weapons look GREAT, and since both offer good variables maybe you'll want to go for the one you think looks better.


Read this and good luck, i listed all the stuff you need to know in red goodluck again

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MUTED
Posting from MUTED
which mc is the better choice for dueling
Posted: Jul 29th 2006 10:54pm | IP: Logged | Reply to this
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361 posts
Score: Decent
mystofhell wrote:
i have a lv46 sk ogre and i wanna go hwh for my mc and i want to be good at dueling...would anyone give me some advice on which mc u think would be the best choice for dueling...if so please relpy soon..thnx


Well since your a Ogre, id say go the racial(Jugg) its a awesome tag for duels, but so is the HwH, but you have to have alot of Int and str to even have that vital strike do enough dmg both are extremely good, so either one is up to you, so is slayer, its a good tag too. id let nash fill you in on them or i can type in the stuff for you, but click into my link and itll send you to a DH forum, search the forums under general discussion and look at the TAGS topic i made, all the stuff on all the tags are there...here ill post it for you...(credit goes to some toon on this board lol)
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MUTED
Posting from MUTED
which mc is the better choice for dueling
Posted: Jul 29th 2006 2:00pm | IP: Logged | Reply to this
1 post
Score: Decent
hmmm..i would say slayer. but i havnt played in like a year soooo..
hearty
Posted: Jul 26th 2006 12:37pm | IP: Logged | Reply to this
5 posts
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ok i think i understand how this works...ppl tell me to buy it but i hear diff stuff from everyone of wut it does and some ppl just say it sux...is this really needed for a good dueling sk...does it add much hp in the future if u buy all of them...and how does it work when u level up...please reply to this thnx..
hearty
Posted: Jul 26th 2006 11:55pm | IP: Logged | Reply to this
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7716 posts
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alirhgt Heart adds a HP factor...every leve you get Your Level x Your HP Factor=your HP added per level...you can raise or decrease it at any point and it will just be factored in...i dont know it maybe adds like 350-400 hp in the end at 60...you can decide if will greatly benefit you...remember it is alot of CMs...
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Nashty
20 Black Mage
8 White Mage
---Leviathan---
hearty
Posted: Jul 26th 2006 10:23pm | IP: Logged | Reply to this
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361 posts
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Well i dont know the exact stuff for it atm but ill look in to it, but all HP + or max are very very good to get for any type of tank no matter what you are. so id buy it, the other people that said that are problay the same noobs who say int on a SK is pointless, dont listen to them lol.
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MUTED
Posting from MUTED
Hey
Posted: Jul 23rd 2006 6:30pm | IP: Logged | Reply to this
7 posts
Score: Decent
hey does ne 1 no a guy name jofa on eqoa?
Hey
Posted: Jul 24th 2006 7:32am | IP: Logged | Reply to this
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361 posts
Score: Decent
What server?
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MUTED
Posting from MUTED
Hey
Posted: Jul 23rd 2006 6:30pm | IP: Logged | Reply to this
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hey does ne 1 no a guy nam jofa on eqoa?
for dueling
Posted: Jul 23rd 2006 4:18pm | IP: Logged | Reply to this
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nash says to put int into ur sk...wut if someone wants to be a good dueler and the opponent has max ar...that means the blood spells would not do crap like my lv40bood spell only did around 250-300 and gave me 150 hp and my int is at 125base and self buffed 155 so is there anyway to get around this to break through ar??would i need to make my int stronger?? please reply asap thnx..
for dueling
Posted: Jul 23rd 2006 4:43pm | IP: Logged | Reply to this
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361 posts
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No theres no way around AR lol, you just have to live with it lol. but you should buff up your INT by a little more it still wont break thru the other toons AR(if maxed) but a little more INT is always helpful to a soloing/dueing SK.


like me, i have 49AR on my wizzy lol, i hate dueling SKs there 49Blood does 1k DMG to me lol, and the rest 400-800. but my war has a sh*t load of AR(because hes a MT build alot of wis/resist) SK bloods do nothing to me really.
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MUTED
Posting from MUTED
o yea my toons
Posted: Apr 20th 2006 4:46am | IP: Logged | Reply to this
6 posts
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59 HwH SK Hodstock (Zekeron)
56 Gypsy Bard Hodstock (Alternater)
60 Gypsy Bard Hagley (Alternater)
60 HwH SK Hagley (Zekeron)
60 Crusader Hagley (Sevarg)
RE: o yea my toons
Posted: May 3rd 2006 2:41pm | IP: Logged | Reply to this
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488 posts
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nice toons lol but it looks like the only 60s you have are on hagley, and it doesnt look like you went there for testing no? except for the crusader, i myself have a crusader on hagley too thats it. but ohwell your not the only one so never mind

Quote:
59 HwH SK Hodstock (Zekeron)
56 Gypsy Bard Hodstock (Alternater)
60 Gypsy Bard Hagley (Alternater)
60 HwH SK Hagley (Zekeron)
60 Crusader Hagley (Sevarg
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Posting from somewhere in my own sick mind :D
o yea my toons
Posted: Apr 20th 2006 4:46am | IP: Logged | Reply to this
6 posts
Score: Decent
59 HwH SK Hodstock (Zekeron)
56 Gypsy Bard Hodstock (Alternater)
60 Gypsy Bard Hagley (Alternater)
60 HwH SK Hagley (Zekeron)
60 Crusader Hagley (Sevarg)
o yea my toons
Posted: Apr 20th 2006 4:46am | IP: Logged | Reply to this
6 posts
Score: Decent
59 HwH SK Hodstock (Zekeron)
56 Gypsy Bard Hodstock (Alternater)
60 Gypsy Bard Hagley (Alternater)
60 HwH SK Hagley (Zekeron)
60 Crusader Hagley (Sevarg)
and why u added int?
Posted: Apr 20th 2006 4:41am | IP: Logged | Reply to this
6 posts
Score: Decent
u probally added int b/c we as shadow knights get a lil abil that procs life when we attack :) more int more life u proc
o yea
Posted: Apr 20th 2006 4:40am | IP: Logged | Reply to this
6 posts
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o yea hey nashua tainted blood gives u def mod+1 lol just to let u know lmao
ummmmmmm
Posted: Apr 20th 2006 4:38am | IP: Logged | Reply to this
6 posts
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Chilling Aura
Posted: Apr 15th 2006 6:20pm | IP: Logged | Reply to this
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1644 posts
Score: Decent
Why was the level 1 ability Chilling Aura changed from a damage shield to a weapon proc? Is this an error that is going to be corrected, or is it a permanent change?
----------------------------
FFXI
Tsumbullu MNK(30)/ WAR(36)/ PLD(19)/ THF(15) -
SAM(21)/ DRG(26)/ DRK(12)
Midgardsormr

wopple wrote:
today i walk in tringi cnayon and i want kill cameles for mad gill and i see a camle EATING ANOTHER ONE!!?!??!

superawesomevillainsforever wrote:
that made me spread lmaonaise on my pants.

Subarcana wrote:
In some countries, smoking a fag won't get you the death penalty.



Posting from Texas
Shadowknight Information
Posted: Mar 29th 2006 1:30am | IP: Logged | Reply to this
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59 posts
Score: Decent
This is a little revision I made of a post made a few pages back or so. It should help anyone looking for info, as well as update the original posters guide.

Shadowknight Races

Dark Elf
Erudite
Human (East)
Ogre
Troll

All of the above races can be built to be a decent SK, although some have advantages and disadvantages. For instance; Trolls and Ogres are tied for highest base starting stats, both with 90 STA and STR, though, the disadvantage to both these races are the starting AGI and INT. Both are quite low, and both are very important depending on how you want to build your SK. While on the other hand, Eastern Humans and Dark Elves have higher AGI and INT, but not as much STA and STR. Recommend that you use human or dark elf SKs for higher int for life tap spells, and blood path spells. If you want to be a solid tank, go Troll or Ogre.

Shadowknights have four main stats: Strength, Stamina, Agility, Intelligence. I recommend boosting stamina first, then strength, then agility and then finally intelligence. Don't believe anyone if they say a Shadowknight can't be a MT. Any tank class can be a MT, if built right. And as a Shadowknight, both your path choices can help you with that.


Path Choices
After you complete your 20 path quest, you can choose between two paths.

Blood Path
This spell line drains the targets health for a heafty amount and siphons (transfers) it to you. Bear in mind, this isn't a buff it's a heal. This is extremly useful when soloing or if the healer dies/goes oom. Most Shadowknights go this path, but that doesn't make it the best choice. The blood tap does not heal your group mates, so the only reason you should use it is if you're close to death. It's also invaluable to duelists, since it can completely turn the tide. I've seen SKs looking like they're being gimped by warriors, then they blood like a maniac and dominate.

Shadow Path
This spell line draws MASSIVE aggro and buffs you with ac for a short amount of time. The first spell is Shadow Tower, and buffs you with 500 AC for 5 seconds. It draws roughly 750 aggro. Now at first the AC buff might not seem that great, but the final level 49 spell draws 2000 aggro and buffs you with 1000ac for 24 seconds. These spells DO NOT STACK WITH EACH OTHER! They WILL stack with anything else, but if you use all of them at once you'll waste them. Alot of people think that the 24 taunt provoke is just as good- but this is false information. Provoke doesn't draw nearly as much aggro as Shadow Tower, and it could save someones life if you lose aggro. And yes, it is possible to lose aggro with Provoke- don't underestimate your groupmates.

TIPS:
-Conserve your mana. DO NOT waste your mana on strikes. Leave the damage to the DD's.
-Any tank SHOULD be able to handle reds. In extreme tanking measures, i've seen level 25s tank level 35s.
-Do not worry too much about losing aggro before level 24. Taunt becomes obsolete by the time you're level 20 and holding aggro will seem almost hopeless. Use your debuff/siphon spells to pump up the aggro, but moniter your mana so that you don't go OOM.


Q: Is INT really that important?
A: Yes. You need this for your life-tap proc spell, the heal on your strikes, and (if you go Bloodpath) your blood spells. 100 INT is a good number, since you need STR and STA more. Find a balance between the three, and don't neglect any of them.


Shadowknight Master Classes
ALL Master Classes, regardless of race, or class, require you to be level 55 and require 500 CM Points spent.

Slayer
STR MAX +50
INT +50
HP MAX +350
OFF MOD +2

Required Stats: 200 STR, 200 STA, 150 INT
Required Masteries: Malignant Shroud 2, Infernal Hatred 3

Master Class Abilities
Infernal Bond - Ticking lifetap. 500ish damage and 250 heal tick. 1250 power cost, 60 recast.
Cursed Touch - Turns the entire touchline into life taps. (Some say this requires Infernal Hatred 4.)

Death Knight
STA MAX +50
STA +10
AC +300
DEF MOD +2

Required Stats: 200 STR, 200 STA
Required Masteries: Tainted Blood 3, Parasitic Bond 3

Master Class Abilities
Undead Servitude - Summons Undead Servant, a level 40 non attacking familiar. Undead Servant buffs caster with 50 INT, 65 PR/DR/AR, and 300 power. Also buffs caster with a more powerful version of Veil of Death. When it procs, it heals for 116 at 400 INT.
Banshee Wall - Gives Ability: Scream of Death. Horrendous scream damages and weakens your enemy. Debuffs and siphons 125 Str, 433 AC from target. 900ish damage. 900ish power. 2 cast. 1 recast.

Death Knight is considered the MT and defensive MC. Slayer is considered the DD, and Offensive MC. Both choices yeild extremely good results.

Tank Archtype Master Class

Soldier
STR MAX +50
STA MAX +50
DEF MOD +2

Required Stats: 200 STR, 200 STA
Required Masteries: Soldier's Grace 3, Soldier's Knack 3, Soldier's Brawn 3, Soldier's Toughness 3

Master Class Abilities
Veteran - MAX HP +500, AC +250.
Soldier's Cry - Level 60 taunt, heals 50 hp everytime you cast it. 15 recast.

Soldier is a very good MT class since it focuses on everything a tank really needs. However, the glamour and allure of the Shadowknight Master Classes will draw you away from this one.


Racial Master Classes
Racial Master Classes do not require any stats, or any abilities. Build your toon the way YOU want, and sometimes the Racial Master Classes are better choices then normal MCs.

Dark Elf Racial
Chosen
WIS MAX +50
HP FACTOR +1
PoT +20
OFF MOD +1
DEF MOD +1
AR +50

Master Class Abilities
Innoruuk's Aura - Innoruuk's hate wraps the target, causing anyone to strike it to become enraged.
Spite - 4000 damage. 0 power cost, 2 cast,3600 recast. (Some say you that the Equip Req is 1HP)

This is an interesting class for an SK. Spite is basically another Harm Touch, and even more powerful then Harm Touch at level 60. And the aggro-damage shield that you get makes this class a good idea for MTs.


Erudite Racial
Scholar
INT MAX +50
PWR MAX +500
POT +10

Master Class Abilities
Thirst For Knowledge - PWR MAX +500, +20
Erud's Teaching - Targetable 1000-power refill. 186 power cost, 3 cast, 27 recast.

Any tank who goes Erudite Scholar is an idiot. This is almost as bad as a Gnome Magician going Tinker.


Human Racial
Mercenary
STR MAX +25
STA MAX +25
AGI MAX +25
DEX MAX +25
WIS MAX +25
INT MAX +25
CHA MAX +25
HP MAX +200

Master Class Abilities
Expose - Debuff which lowers resistance to all weapon types, including special attacks. 720 power cost, 0 cast, 300 recast.
Grizzled - STR +25, DEX +25, HP MAX +250, AC +250

Mercenary is a pretty good class, but since there's always a chance that a DD will go this path, you dont really need the Expose debuff. And as for Grizzled? Well, you can get that in normal SK MCs.


Ogre Racial
Juggernaut
STA MAX +50
AC +200
DEF MOD +2
FR +5
CR +5
PR +5
DR +5
LR +5
AR +5

Master Class Abilities
Cursed Ogre - STR +50, STA +50, WIS -25, INT -25, CHA -25, HP FACTOR +5
Crush - Unknown, but obviously some form of melee attack like the level 6 CM 'Clobber'.

This is an AWESOME choice for MTs. It is majorly recomended for Ogre tanks to go Juggernaut.


Troll Racial
Savage
STR MAX +50
STA MAX +50
HOT +10
OFF MOD +2

Master Class Abilities
Enrage - Self-buff giving 250 STR/DEX, and a single 3500 HP heal. 60 sec buff duration, 1 cast, 600 recast.
Battle Regeneration - Self-buff healing roughly 250-300 per tick. 48 second (8 tick) duration, 120 recast.

Widely believed to be the best racial MC in the game. The uberness of this MC is insane, and makes for a god-like duelist. Bloodpath Savage would be ultimately unstopable.


Were-Hunter
Were-Hunter Master Classes require that you complete two were-hunter quests that can be found in Oasis. Both quests are given by the same person, and are IMPOSSIBLE to solo. You can do them the same time you can do were quests, at level 30. Bring help, or waste time looking at the loading screen. Level 50-60 help is recommended, possibly a necro, tank, or healer.

Heroic Were Hunter
STR MAX +50
INT +50
DEF MOD +1
OFF MOD +2
HOT +10

Required Stats: 250 STR, 100 STA, 100 INT
Required Masteries: Arcane Regeneration, Arcane Rejuvination

Master Class Abilities
Vital Strike - When fighting monsters, you go for the kill by targetting their most vital organs. Unkown damage...1000+ at a fast recast.
Danger Awareness - AGI +25, WIS +25, INT +25, FR +25, LR +25, DEF MOD +1

This is a pretty good class for tanks to go. The INT increase is VERY good for Shadowknights, plus in the end it nets you 2 OFF MODS and 2 DEF MODS. Oh and you'll realize that I removed the other Were-Hunters from this list. Were-Hunter MCs are Archtype, so a tank can't become a Gypsy, Divine, or Arcane Were-Hunter. Oh, and for those of you wondering...NO! You cannot become a were and go Were-Hunter!


Lycanthropes
Wolfwere
Lionwere
Gatorwere
Ratwere
Bearwere

Wolfwere
STR
STA

Bearwere
STR
STA

Lionwere
STA
AGI

Gatorwere
STR
AC

Ratwere
AGI
DEX

Wolfwere, Bearwere, and Gatorwere are suggested. Lionwere is also good, but IMO its stat buffs aren't suited for a Shadowknight. However, boosting some AGI doesn't hurt so Lionwere is still recommended. Wolfwere and Bearwere give the same stats, so just pick which animal you'd rather be. Gatorwere buffs STR and AC, so it's a good idea for MTs. DO NOT GO RATWERE! This were form is useless for a tank, and is an utter waste of time. If you need agi, go Lionwere. Dexterity isn't that big on Tanks, and its not worth it to go Ratwere.

One thing left out of the other guide were the 49 epic weapons.

Beheader of Isthiak
DMG: 664
STA: 14
STR: 31
HoT: 5

This is the SK sword epic weapon. In my opinion, this sword is devilishly sexy and draws attention like moths to a flame. I guess I just have a huge fetish for swords, and this sword does not disapoint. There is NO proc on this sword, and may that be the end of anymore people saying that there is.


Downfall
DMG: 666

This is the SK paritizan weapon. Actually, there is a debate to what this weapon looks like but so far no one has mentioned the obvious: it looks like a demonic Naginata. Compare a naginata to this weapon, and you'll see the resemblence. Anyway, while it has no stats and only does 2 more damage then the sword, this weapon procs for 120 every few hits.


The decision is up to the Shadowknight who is forced to choose between them. Both weapons look GREAT, and since both offer good variables maybe you'll want to go for the one you think looks better.
----------------------------
Solarene
Castle LightWolf
"I'd stay and continue this battle of wits, but you're obviously unarmed."
Posting from Unknown
RE: Shadowknight Information
Posted: Apr 8th 2006 9:08pm | IP: Logged | Reply to this
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203 posts
Score: Decent
oo wow eru scholar tanks are stupid... WTF.

scholars will never go oom so in the long run they can out damage the other mcs. scholars are good soloers but the ar resist thing on most mobs is a B!TCH.

ratwere is uber for constant crits. Ive seen tanks built like rogues and constantly crit with each attack and ratwere tales away from str and not int witch means a tiny bit less damage but your str should be maxed even with the str debuff.

however i love the post you did we need people to come back to eqoa to keep it interesting.
----------------------------
EQOA <---retired
Fluffyncute(on clw)29 ogre warrior <----350 cms
Lilfate 32 600cm ERUDITE pally<-----gimp or pimp?
help me im a cm grinding bitch :(
WoW <----- fun
Fluffyness 70 tauren shaman <- FOR THE HORDE
Fluffyncute 63 human warrior <-tanking ftw
Warrpath 70 tauren warrior <- prot a go go
(\_/) <------ I couldn't resist
(O.O) Make him your king
(> <)
I'll Be Back!!
Posted: Feb 9th 2006 8:08pm | IP: Logged | Reply to this
1 post
Score: Decent
[b][/b]i'm retired for a while, because i'd lost my copy of EQOA fronts. But im getting another one probably in a month or so. Anyways im planning on making an Ogre SK and have some questions.
1: i dont understand how offence mod really works and i would like to know..
2: i noticed that the SK have a fair varity of spells and i'll need mana to support them. do i invest in it and if so, which contributes to SK pwr pool INT or WIS?
3: im planning on using my SK for everyting from raids, grouping and soloing. which MC is the best for him and how do u suggest i run my stats..
'
well thats about it and im starting a TRoll Sham and a Delf Nec... i need some good guild to sit them in. im a really dedicated player... i have::: a 44 elf wiz (sorc in training)
29 war (he's crap)
26 barb sham (i messed his stats up he's retired but ill load him if anyone needs a healer his lvl)

well thats about it...well i'd also like to know which is the top 3 servers... ok ok thats it for now ~1~
----------------------------
<^>(0.0)<^>
Posting from Brooklyn NY
RE: I'll Be Back!!
Posted: Feb 16th 2006 10:30pm | IP: Logged | Reply to this
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127 posts
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+1 off mod just means like your hitting 1 lvl higher than you are. Same with def mod, you take damage like you were 1 lvl higher.
I dont know much about sk's, but i think neither int or wis adds to your power pool, but int does help your bloods and crap.
i dunno if you mean MTing for raids or not, but if thats whay you mean, MT are not really the best soloers. If you do want to MT tho, your best MC is Death knight. You would want to work on Sta, agi, str, and int probably in that order..idk.
If you plan more on soloing, your MC would be Slayer or HWH. your stats would be like: Str,sta,int,agi in that order....like I said, i dont know much about sk's so u pros out there are welcome to correct me.
I play on CLW, which is still a well populated server, i think DH,FH is still doin good, and the test server.

Edited, Thu Feb 16 20:34:17 2006
----------------------------
Ogronix aka fatty acid
31 top mid-lvl duelist on CLW
Which Race
Posted: Dec 14th 2005 3:14pm | IP: Logged | Reply to this
7 posts
Score: Decent
I havin trouble choosein which race 2 go sk on, should i go Darkelf or Ogre which race is better?
And, wut stats should i start out with?
RE: Which Race
Posted: Dec 26th 2005 2:51pm | IP: Logged | Reply to this
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7716 posts
Score: Good
eh race doesnt quite matter...unless theres a specific MC or CM you want from it. Id say choose whatever you like better. Ogres are cool cuz they are big haha...Delfs are cool too. their MCs arent the best for SKs...Chosen and Juggornaught...but if your focused on a racial MC id choose Ogre but id prefer Death Knight or Slayer over it by far. Stats order id say:

MT/Raid Tank: Sta, str, agi, int/wisdom
Grind Tank/Blanaced: Sta, Str, int, agi
Soloer/Duelist: Sta, str/int high, agi minimum


definately go Blood Path!
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: Which Race
Posted: Dec 26th 2005 5:59pm | IP: Logged | Reply to this
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381 posts
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a Dark Elf Shadowknight Heroic Were-Hunter blood path with th Dark Elf damage shield(74-78 dmg per hit with 400-490 intelligence)and vital strike, just imagine the fast grinds and easy solo's....

Edited, Mon Dec 26 17:44:41 2005
RE: Which Race
Posted: Dec 29th 2005 1:07pm | IP: Logged | Reply to this
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7716 posts
Score: Good
were hunters are still kinda gimped compared to a were with MC IMO...Bite is sick and the stat increase is insane...plus you still can get MCas from your MC.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
Link to this post 28 replies
RE: Which Race
Posted: Dec 31st 2005 1:24am | IP: Logged | Reply to this
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381 posts
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the only Were-Hunters that are kinda gimp are the casters and and melees(only because their mca attacks are 30 second recast) Bite is ok but it doesn't compare to Vital Strike. watch out for those 600 strength 550 intelligence Heroic Were-Hunters because they are beasts with Vital Strike alone...specially blood path Shadowknights, bellow Warriors, or any Paladin(because all Paladins have heals)

Edited, Fri Dec 30 23:34:42 2005
RE: Which Race
Posted: Dec 31st 2005 1:24am | IP: Logged | Reply to this
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381 posts
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sorry for the 28 replies...their might be something wrong with this site because it wouldn't let me get a post through.

Edited, Fri Dec 30 23:36:37 2005
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i would say for grinding through th lvls add points into stamina, strength, intelligence, and agility. i would say alot of stamina for hitpoints and intelligence for your dmg/heal procs and your bloods(if you go blood path). then some strength for dmg and also to keep aggro with taunts and good agility so you can take as much minimum dmg from quads, double hits, and single hits from mobs.

as for race, picking from ogre and dark elf... I would pick dark elf because it's easier to get to freeport and they look better than ogres in my opinion, but you can pick whichever you like.

Edited, Sun Dec 25 21:44:44 2005
Which Race
Posted: Dec 14th 2005 3:12pm | IP: Logged | Reply to this
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I havin trouble choosein which race 2 go sk on, should i go Darkelf or Ogre which race is better?
Which Race
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I havin trouble choosein which race 2 go sk on, should i go Darkelf or Ogre which race is better?
Sks and int
Posted: Dec 6th 2005 12:14pm | IP: Logged | Reply to this
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Hey everyone, Dirtyj/Macnasty here, 60Defender/60DeathKnight with an observation.

NOTE: this post is from that of a tank minded player. If your sk is for solo'n or w/e, pls disregard.

I noticed alot of you guys are halfway commiting to int with bases such as 165 150 etc. I feel I must share with you,my sk brethren, the futility of placing points in int. One, the percent mod on your procs is 5%. So you should either strive to max your int, or dont touch it at all if you want to notice your int's input.

Why. For one, just about all the high end mobs resist our taps and bloods w/o fail. So to do it for the purposes of MTn is almost pointless. Having int on an sk is handy ill admit, but not for MTn. It just doesnt help.

So, to conclude the int subject...
If you want int, DO NOT use tps for it. Just dont do it. Think of it this way. What if you did use a good amount of tps for int and you find yourself facing a mob that resists all your taps/bloods. (which, as stated earlier, will happen just about all the time) At no point can you rid yourself of all that int and replace it with better stats such as more sta and agi b/c you used tps for it.
Try and use gear to max your int. This way, you can always rid yourself of it and never feel stuck in situations where it simply doesnt help you. I use gear when I want to max my int and my sk can solo and dd or w/e, just as well as most sk. Yet at the same time, I can tank much better, b/c I didnt limit myself to being a partial dd b/c of my tp choices.

Also I hope none of you plan for more then 200base str. Its bad enough already that we have to have str at all.

And to Nathaniel, my tank is also Erudite. Trust me, any sk can do anything else any other sk can do just as long as they have the same MC etc. Some racial exceptions apply ofcourse, but nothing major.

Feel free to respond or ask questions whoever.

Dirtyj/Macnasty
60 WARLORD

----------------------------
dont ask questions.
Posting from Atlanta
RE: Sks and int
Posted: Dec 6th 2005 5:02pm | IP: Logged | Reply to this
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7716 posts
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why did i add int?? hmmmmmm...honestly i had a reason but i cant remember haha...itll come back to me!
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
stats
Posted: Nov 21st 2005 6:04pm | IP: Logged | Reply to this
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73 posts
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my 43 sk has 180str 197sta 100agi 150int. I just been rebooted so i dont have many cms but the few i have are HoT and hp and tainted blood 1,2. are these stats good for a sk with few cms? and i plan on 210str 225sta 100agi 165int by the time i catch up on cming

Edited, Tue Dec 6 10:03:03 2005
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35 Warrior thats a BEAST
44 Shadowknight
31 Necromancer
32 Warrior (lost Acc)
58 Necromancer
PPO
Posting from Somewhere, PPO
Does this sound good?
Posted: Oct 23rd 2005 4:03pm | IP: Logged | Reply to this
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111 posts
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At level 37 my stats are
str 125
sta 212 (curently adding to it)
agi 125
int 155

curently these are my stats for my delf shadow knight going deathknight

Update at 39 im at

str 134
sta 217
agi 130
int 155

Edited, Sun Oct 30 04:49:29 2005
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Mestilfy 47 shadowkinght Feral Bearwere (hodstock)8/390 CMS
Darkandsinfull wrote:
Except for the french, i cannot respect a culture as a whole that thinks jerry lewis is funny.
Darkandsinfull wrote:
ill have sex with any race, religion, nation orgin and ill hate them at the same time. And yes ill even sleep with a french woman but ill hate it while im doing it.


Elder in the Black Heart
Posting from the land of low expectations
RE: Does this sound good?
Posted: Oct 24th 2005 8:14pm | IP: Logged | Reply to this
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7716 posts
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as a Death Knight of course you have dedicated your life to be defensive. Now does this mean to gimp yourself of strength? No you will still need at least 200 for the requirements. It also helps with your taunts and such. Your INT is fine as is seeing most do not add or add very little to it. Your stamina should get to around 300 at 60 since you will have 575-600 current. Agility you should be able to max also. As a 60 Death Knight my base (current) stats are:

200 (400) str
295 (575) sta
245 (400) agi
150 (200) int
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: Does this sound good?
Posted: Oct 25th 2005 12:18am | IP: Logged | Reply to this
*
111 posts
Score: Decent


I know the stuff about strength but i still havent used any cms on them so i havent been worring about it some much.
----------------------------
Mestilfy 47 shadowkinght Feral Bearwere (hodstock)8/390 CMS
Darkandsinfull wrote:
Except for the french, i cannot respect a culture as a whole that thinks jerry lewis is funny.
Darkandsinfull wrote:
ill have sex with any race, religion, nation orgin and ill hate them at the same time. And yes ill even sleep with a french woman but ill hate it while im doing it.


Elder in the Black Heart
Posting from the land of low expectations
RE: Does this sound good?
Posted: Jan 25th 2006 7:28pm | IP: Logged | Reply to this
39 posts
Score: Decent
----------------------------
Mars Fist

60 Defiler
60 Hydromancer
60 Forester

Wrilt/Zakakus/Dominere
RE: Does this sound good?
Posted: Jan 25th 2006 7:28pm | IP: Logged | Reply to this
39 posts
Score: Decent
----------------------------
Mars Fist

60 Defiler
60 Hydromancer
60 Forester

Wrilt/Zakakus/Dominere
RE: Does this sound good?
Posted: Jan 25th 2006 7:28pm | IP: Logged | Reply to this
39 posts
Score: Decent
----------------------------
Mars Fist

60 Defiler
60 Hydromancer
60 Forester

Wrilt/Zakakus/Dominere
RE: Does this sound good?
Posted: Oct 25th 2005 5:49pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
i noly Cmd for Str on the Tainted Bloos (total +30 str/sta 225 HP and 1 OFF mod). Otherwise i just added 170 str.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: Does this sound good?
Posted: Oct 24th 2005 4:43pm | IP: Logged | Reply to this
*
52 posts
Score: Decent
btw, i am a dark elf shadowknight going deathknight too, so it has nothing to do with starting stats of diff. races
----------------------------
Bloodchaos
level 42 Deathknight-in-training Shadowknight
"I am a disciple of Innoruuk and I unleash hell under his command."
RE: Does this sound good?
Posted: Oct 24th 2005 4:42pm | IP: Logged | Reply to this
*
52 posts
Score: Decent
well, in my opinion you should work on your str a bit, might wanna leave this to nash though.
at 42 my stats are 200 str 225 stam 153 agility and 100 int, then again i dont have as much int as you

but my advice also is wait and see what nash says
----------------------------
Bloodchaos
level 42 Deathknight-in-training Shadowknight
"I am a disciple of Innoruuk and I unleash hell under his command."
stats
Posted: Sep 12th 2005 4:29pm | IP: Logged | Reply to this
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52 posts
Score: Decent
I'm thinking that if i need to make an improvement to my stats then now is the time to make it seeing as i get plenty of TPs pr lvl.

These are my base stats (I'm a DK in training)
lvl 40
195 str
215 stam
150 agil
100 int
rest untouched.
and also if anyone knows any good armor for a 40 sk it would help too
----------------------------
Bloodchaos
level 42 Deathknight-in-training Shadowknight
"I am a disciple of Innoruuk and I unleash hell under his command."
RE: stats
Posted: Sep 14th 2005 5:59pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
im a DK...my base stats are:

200 str
295 sta
245 agi
150 int

i got 140+ base of each resists. If you plan on MTing at all, you must get resist up. I wouldnt advise adding to wisdome cuz i see it as a waste only adding 1 resist for every 7 wisdom points. Plan on having high sta for the max max you can get is 600. Agi and Int is very important also. Str you need but i dont advise going over the required 200.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
Master Class
Posted: Aug 20th 2005 2:43pm | IP: Logged | Reply to this
1 post
Score: Decent
Could somebody please tell me what stats the master classes for SK give? thanks.
RE: Master Class
Posted: Aug 20th 2005 9:16pm | IP: Logged | Reply to this
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7716 posts
Score: Good
click on my Master Class Info in singature...
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Nashty
20 Black Mage
8 White Mage
---Leviathan---
what should i be??????????
Posted: Aug 17th 2005 2:38am | IP: Logged | Reply to this
6 posts
Score: Decent
im a dark elf enchanter and im close to lvl 30 and im wondering what were form i should be
RE: what should i be??????????
Posted: Aug 17th 2005 9:49pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
wrong forum this is SK. but rat is your best choice.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
Stats
Posted: Jul 28th 2005 8:17pm | IP: Logged | Reply to this
8 posts
Score: Decent
Just wondering about how this might turn out...I have a 32 Shadowknight going Heroic Were Hunter, I was hoping to get his stats at about

320 Str
350 Sta
200ish Agi
320 Int
possible? I'm not putting TPs into Int My Mc alone will alone will put 120 into it and I have 131 Base with no Tps, So alot more can go into Str and Sta and since I'm Ogre those are already high, So is it possible for ewven close to those stats(Or about)? And how would it turn out?

And if you don't know anything about Heroic were hunter dont get on me about the str, One of the Mcas is modded by Str and Int(two numbers pop up) for roughly 1500 so I know they need to be high so just wondering could I Possibly side tank well on a raid or something? Cause with no Int or str gear needed, Could I? If its consfusing Im sorry but any help is greatly appreciated, Blooder on PPO
Solemer, Posted: Aug 17th 2005 6:09pm, Score: Sub-Default, [expand] ok i dont know if rest messages showed lol mine keep gettin blocked...Anyway MT HwH bad...very very very bad...Waste of space if your goin to do that..do what they said skip agil is useless 55 sk has 250 base agil waste tps could be in intell or more str honestly...and those stats are nothing thats actually low bases lol you can prolly pull 300 str 400 sta 150 dex and 200 intell base if you get right cms maybe more so..nashua sure you didnt just copy and paste that lol?
Solemer, Posted: Aug 17th 2005 6:07pm, Score: Sub-Default, [expand] Lol well if you want a HwH one thing is you dont go Mt lol...that is dumbest idea possible for that Tag..Group tanks would be better off going that and btw the tag isnt easy to get there are quite few quest you gotta do and id do them early on being 60 tryin to kill the ratweres in hodstock takes likes 3 groups lol i actually got owned just tanking the lvl 40 ones they are like pikers... at 40 imagine at 60...well as for agil skip it 100 base if your really worried but agi useless on sks really it is ask most actualy GOOD Mt sks the agil is good help but not that much..i have 250 base on my 55 sk just waste tps intell acts as agil and it usually more helpful ( cept on raids You dead lol Ar resistant )..go 150 dex base 250 str base 200 intell base 350 sta base that what to aim for cms help and having alot cms not somthing to be looked down as lol..and nashua lol i bet you copied and pasted that lol
Solemer, Posted: Aug 17th 2005 6:02pm, Score: Sub-Default, [expand] Ya HwH I wouldnt be a MT brp HwHs pull some highest damage for tags..best bet screw agil is worthless dont listen to those noob i have 55 shadowknight with 250 agil base took it off did lot better lol...anyway...just do liek 150 base dex 250 str or more liek 350 sta 200 intell that bases if you have more tps get str 300 base maybe intell somewhat higher max AR kinda screws sks up no matter what..try that out should do well and it very possible...my 55 sk has 400 sta 220 str 250 agil and 100 dex intell atm i just need to get rid the dam agil for some more dex intell...or stick with it do DK ill prolly just stick because roses arnt easy to come by nowadays
RE: Stats
Posted: Aug 6th 2005 8:44am | IP: Logged | Reply to this
1 post
Score: Decent
The set up you have given isn't possible for HWH. You have to get Tactician 1,2,3. The requirement for Tactician 3 is 250 Str, and takes away 15 Str.

On dex...unless you plan on using a weapon that procs your entire career as a 60, don't mess with Dex. It doesn't effect your damage enough to matter in the long run, with normal weapons.

Wisdom...if you're going for a MT, yeah take soem wisdom...otherwise...leave it be, this is a Warrior's stat IMO, put point in more important things, like Int.

As for agility, I'm going to tell you what I tell all young Shadowknights that I instruct...it's a useless stat unless you're trying to be a MT. And if you're going for MT, you're gonna be in for a bad suprize when you hit 60 and have a HWH that might be able to do Vox, if it's a good day and the gods are grinning at you.

Now, if you are looking to build an effective SK HWH you're not gonna wanna kill yourself over, and just Rehab to fix anyway..drop the agi, put it somewhere useful, like oh...Int.

"Warriors and Pallys have Agi...Shadowknights have Int." Live by this phrase and you will be powerful. I'm not saying to not put anything in agi, but let's keep it reasonable...150 at the most extreme max 200ish is overkill, plus you're gimping your important stats.

In closing, I'm sorry if any of this sounded confusing, I'm alot easier to udnerstand on a conversation than trying to explain builds on forums.

I now end my rolling rant on the uselessness of agi for a SK. Good day.
----------------------------
Namuh, 55 Human Shadowknight (Slayer in progress)
Namuhtwo, 27 Dark Elf Shadowknight

Master of The Kindred
Diren Hold Server

"I'm so evil, I'll kill you cause it's Tuesday."
RE: Stats
Posted: Oct 30th 2005 2:34pm | IP: Logged | Reply to this
*
111 posts
Score: Decent
Quote:
I now end my rolling rant on the uselessness of agi for a SK. Good day.


actually you didn't explain how its useless unless you considder
Quote:

most extreme max 200ish is overkill, plus you're gimping your important stats.
as an explanation of why not to use it, other than that you just posted some lame "saying" and called it the most usefull qoute to remember.
----------------------------
Mestilfy 47 shadowkinght Feral Bearwere (hodstock)8/390 CMS
Darkandsinfull wrote:
Except for the french, i cannot respect a culture as a whole that thinks jerry lewis is funny.
Darkandsinfull wrote:
ill have sex with any race, religion, nation orgin and ill hate them at the same time. And yes ill even sleep with a french woman but ill hate it while im doing it.


Elder in the Black Heart
Posting from the land of low expectations
RE: Stats
Posted: Aug 4th 2005 8:24pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
for base stats if "I" was building a Heroic Were-Hunter i would prolly have:

250-300 str
250ish sta
150 agi at most
150ish dex
250-300 int

all those stats if possible. For CMs i would focus on getting The Maxes for STR and INT and possibly STA. Decent HP is still needed even though you are a soloer. I would have more offensive base stats and lower defensive and modify your defense through CMs and your Gear.


A little tip if you chose to do so...Since there is a TP/CM relocation maybe you might want to be a pure defensive tank for the sole purpose of xping. Once you get to 60 and enough Cms you can switch your TPs and CMs to fit your toon.

Just a bit of my wisdom :) hope it helps.

Edited, Fri Aug 5 13:57:16 2005
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: Stats
Posted: Aug 10th 2005 8:11pm | IP: Logged | Reply to this
8 posts
Score: Decent
Oh, Thanks alot for the help

And what could I do to make myself better

2722 Hp
110 Str (208)
215 Sta (275)
60 Dex (Havent touched it)
100 Agi (110)
131 Int (248)

So what could I do to make my stats better? A buddy SK (Sulos) Said he could chain solo Minos at 33 With all Hba and Ruby, I've tried my set up and his and I can't, Anything I could improve on my stats for a better soloer?

And I got told to make a pure tank and rehab, but if HwH doesn't work out I wanna save it to rehab to Juggernaut.

And what's Dex for on an SK? I have no idea what it does, =/

Thanks for any input (Editted to clean it up a bit)

Edited, Thu Aug 11 22:39:15 2005
RE: Stats
Posted: Aug 14th 2005 9:18pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
Dex is the same for all:

factors into how much of your maximum damage potential you hit for each swing in melee combat. For ranged attacks Dexterity factors in to the maximum damage potential. Direct Damage spells have a dexterity mod on them that will increase the damage the spell does based on the casters dexterity score. This is a stat that is useful for all classes. Wizards especially should have a high dexterity.

I stole that from the Creation page of this site lol.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
deathnight
Posted: Jul 24th 2005 8:43am | IP: Logged | Reply to this
7 posts
Score: Decent
Thanks alot your a big help
----------------------------
Thespeaker-my 48 druid-Bleeding Hollow
Gnomes are my Homes

Who knows when this was last updated?
RE: deathnight
Posted: Jul 27th 2005 8:45pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
if you need anything MC wise you can just click on my sig. The part that says Master Class info.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: deathnight
Posted: Jul 27th 2005 3:40pm | IP: Logged | Reply to this
*
63 posts
Score: Decent
Slayer, Master 200, STR MAX +50 INT +50 HP MAX +350 OFF MOD +2 Req. Level: 55
STR: 200 STA: 150 INT: 150 Points spent: 500
Req. Masteries: Malignant Shroud 2, Infernal Hatred 3
----------------------------
Rrann lvl 20 Warrior Troll(Avengers of tunaria) Proudpine Outpost server

Hamann lvl 12 Shaman Barbarian (Avengers of Tunaria) Proudpine Outpost Server
RE: deathnight
Posted: Jul 25th 2005 1:41pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
np its why im here.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: deathnight
Posted: Jul 27th 2005 10:00am | IP: Logged | Reply to this
7 posts
Score: Decent
can i also get the requirements for a slayer?

Last i was wondering which is better.
----------------------------
Thespeaker-my 48 druid-Bleeding Hollow
Gnomes are my Homes

Who knows when this was last updated?
RE: deathnight
Posted: Jul 27th 2005 2:45pm | IP: Logged | Reply to this
*
63 posts
Score: Decent
Slayer, Master 200, STR MAX +50 INT +50 HP MAX +350 OFF MOD +2 Req. Level: 55
STR: 200 STA: 150 INT: 150 Points spent: 500
Req. Masteries: Malignant Shroud 2, Infernal Hatred 3



----------------------------
Rrann lvl 20 Warrior Troll(Avengers of tunaria) Proudpine Outpost server

Hamann lvl 12 Shaman Barbarian (Avengers of Tunaria) Proudpine Outpost Server
deathnight
Posted: Jul 23rd 2005 6:24pm | IP: Logged | Reply to this
7 posts
Score: Decent
I want to make a deathnight but i dont know what is required. Could anybody help me?
----------------------------
Thespeaker-my 48 druid-Bleeding Hollow
Gnomes are my Homes

Who knows when this was last updated?
RE: deathnight
Posted: Jul 23rd 2005 8:55pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
Deathknight- sta max +50, sta +10, AC +300, DF mod +2
Required level: 55
Required stats: str: 200, sta: 200
Points spent: 500
Required masteries abilitys: Tainted Blood 3, Parasitic Bond 3
MC abilitys: Undead Servitude- Summons Undead Servant. level 40 non attacking familiar. Undead Servant buffs caster with 50 INT, 65 pr/dr/ar, and 300 power. buffs caster with "Veil of Death" like spell: a drain proc buff with an INT modifier. Heals for 116 at 400 INT.
Banshee Wall (Scream of Death)- horrendous scream damages and weakens your enemy. Debuffs monster, 900ish damage. 900ish power. 2 cast. 1 recast
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
hp
Posted: Jul 20th 2005 4:12pm | IP: Logged | Reply to this
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73 posts
Score: Decent
here is a Q on hp... would it be better to have low sta but max it with armor or just hp gear? cause i know a few tanks with low sta but high hp

Edited, Wed Jul 20 16:14:16 2005
----------------------------
35 Warrior thats a BEAST
44 Shadowknight
31 Necromancer
32 Warrior (lost Acc)
58 Necromancer
PPO
Posting from Somewhere, PPO
RE: hp
Posted: Jul 20th 2005 6:45pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
if your goal is to have a high HP its good to have a High stamina count and HP gear, mostly HP jewelry. I got 305 base sta. Its easily maxed at 575 through armor and buffs. I have 2 peices of Black Sapphire jewelry which give a good amount of HP and sta and the rest is Ruby which adds only a high amount of HP. I can get my HP self buffed to 7250 now. Try both and see which works best for you.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
hmmmm
Posted: Jul 4th 2005 4:56pm | IP: Logged | Reply to this
15 posts
Score: Decent
Wut path of the stats is better 2 take. Going all out on str,balnced or,stam

Edited, Mon Jul 4 17:00:41 2005
RE: hmmmm
Posted: Jul 4th 2005 5:37pm | IP: Logged | Reply to this
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7716 posts
Score: Good
It all depends what you want your role to be.

High str for soloing/offensive.

Equalish for Balanced.

High Stamina for grouping/main tanking/defensive.

But done forget about agi and int. Int is very important for a SK.

Edited, Thu Jul 7 21:03:51 2005
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
New
Posted: Jul 1st 2005 9:57pm | IP: Logged | Reply to this
15 posts
Score: Decent
My Cuzin is new 2 EQOA and wants 2 no wut is the best way 4 spending 20 pts on his lvl 1 creating Delf SK. since im not a high enough lvl 2 tell him he ask u.

Edited, Fri Jul 1 21:57:56 2005
RE: New
Posted: Jul 2nd 2005 1:18pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
i would start by focusing on your powerpools which are Strength and Stamina. You will need agi and int later however.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
Stats
Posted: Jun 30th 2005 9:46pm | IP: Logged | Reply to this
20 posts
Score: Decent
at lvl 38 what should int agil str or sta be around???
----------------------------
*LvL 41 sk Shineymetal*
*LvL 29 mage Shineypet*
*LvL 30 nec Shineynec*
*LvL 26 cl Shineyhealz*
Diren Hold
Posting from Diren Hold
Trouble
Posted: Jun 29th 2005 4:04pm | IP: Logged | Reply to this
15 posts
Score: Decent
Hello i have a 14 Delf SK and im having trouble fixing him. What i mean is that I think his stats are terrble and need improvment. What happend that made these stats bad r. I got Str and Stam mixed up so i have a 98 in str, 91 in stam and 75 in agi. I no these stats r bad so wut should i do 2 make my Sk a good one. Should I start over or is there a way?
RE: Trouble
Posted: Jun 30th 2005 3:36pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
hey dont worry about it. Since you are only 14 you can always fix it. If you were much higher then maybe id advise you in making a new toon.


Quote:
Just start adding more TP's to STA and AGI now, and start adding to strength later.


dont forget about INT!

----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: Trouble
Posted: Jun 30th 2005 12:46pm | IP: Logged | Reply to this
20 posts
Score: Decent
Don't worry about it! You're still low level, and there is plenty of time to fix it! Even though those stats aren't bad, and you didn't really mess them up!

Just start adding more TP's to STA and AGI now, and start adding to strength later.

GL.
----------------------------
The trick is growing up without growing old.--
Casey Stengel
Posting from Denver
Shadowknights
Posted: Jun 24th 2005 8:26pm | IP: Logged | Reply to this
7 posts
Score: Decent
Im going to start a shadowknight, and was wondering what stats i should focus on. I know how a tank should be built because i have 2 Warriors, one 60 and one 56. The thing that puzzles me is fitting the Int in. Should the stats be in this order? Stam,Str,Agi,then Int

I also wasnt sure if Dex is needed. Thanks in advance


Edited, Fri Jun 24 20:30:33 2005
----------------------------
Berethor-60 Human Warrior/Hero
Gimbok-58 Ogre Warrior/Juggernaut
Pierce-49 D.Elf Rogue/Assassin to be
Deledor-31 Elven Ranger/Hunter to be
RE: Shadowknights
Posted: Jun 25th 2005 2:44pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
INT is very important. If you want to be an effective shadowknight then i advise adding INT. I managed to get 150 in and im built to MT. DEX is also only needed if you are offensive but dont add alot if you do.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
My stats
Posted: Jun 18th 2005 1:29am | IP: Logged | Reply to this
10 posts
Score: Decent
ok this is how my stats for my 51 sk read as of right now (this is self buffed only)

Str 220 (379)
Sta 270 (490)
Agi 110 (135)
Dex 65 (145)
Int 105 (75 in wolf form)

plus 4 unspent tps...also 5691 hp...full blood path...if u all got any suggestions lemme know
----------------------------
Me bash things reel gud! den me fry der eyes an' make me yummy troll treatsies :)
Posting from Diren Hold
RE: My stats
Posted: Jun 18th 2005 12:46pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
your hp is great for your level but if you want to be more effective id add more INT. Also add more agi to improve your defense.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
Pwnage
Posted: Jun 15th 2005 7:51pm | IP: Logged | Reply to this
14 posts
Score: Decent
Im now lvl 34 here are my bases: (buffed w/ armor)
Str: 152 (210)
Sta:182 (365)
Agil:115 (195)
Dex:60 (110)
Wis:50 (50...fuk it)
Int:150 (170)
Cha:fuk that

i buff myself up to 3620 hp and 1982 ac. i have 22 visable hot which ill get to 32 at 35 makeing my total hot 115. i can tank hexs with a 31 sha and no clr buff bich....full blood pat. with a cleric buff i was takeing 85% min hits from hexs which i can take all day, my VoD procs for 48 heal. if yall got any suggestions Giv'er. but so far i consider myself perfect for what im trying to build.

Swamprage 34 Troll Knight of Shadows
The Forgotten
Diren Hold


Edited, Sat Jun 18 01:19:57 2005
RE: Pwnage
Posted: Jun 18th 2005 12:45pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
are you trying to defensive? if you are id get your base sta/agi up higher and add little dex as possible.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: Pwnage
Posted: Jun 21st 2005 1:57pm | IP: Logged | Reply to this
14 posts
Score: Decent
lol i can get agil cms now to get it to 130 base thats 250 in form not includein agil from gear,and i still need all my sta cms? and does it look like i've added dex? stupid statement
RE: Pwnage
Posted: Jun 22nd 2005 10:05pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
no im saying dont add alot of dex like alot of SKs do. im just addin my imput if you didnt want any then why the fuck did you post here?
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: Pwnage
Posted: Jun 25th 2005 7:27pm | IP: Logged | Reply to this
14 posts
Score: Decent
you call yourself a mt so frequently and your at 705 cms? lmao....stfu get your fatass off your comp and goto eg or gobbys dumbass
RE: Pwnage
Posted: Jun 29th 2005 2:25pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
you also have a huge fuckin ego about a god damn game...go get a life faggot.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
RE: Pwnage
Posted: Jun 29th 2005 2:14pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
well actually you fuckin idiot i started to redo my CMs. I had over 800 before then i deleted some before Rehabilation (was kinda annoying). In 16 CMs ill be able to max all my resists and get over 10k HP and 3500 AC. So i 'd stfu you flamming faggot.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
SK
Posted: Jun 3rd 2005 11:37am | IP: Logged | Reply to this
15 posts
Score: Decent
If i want my Sk 2 be bancled, i should have these stats yes....

250 str/sta
200 agi
150-200 int

Wut stats do i think of first and then second and another I heard that for an sk Dark elves are the best is that true

Edited, Thu Jun 9 10:45:01 2005
RE: SK
Posted: Jun 12th 2005 6:39pm | IP: Logged | Reply to this
****
7716 posts
Score: Good
add sta and str first then int and lasr agi.

Quote:
sk Dark elves are the best


not true. no class is the best. its what you prefer.
----------------------------
Nashty
20 Black Mage
8 White Mage
---Leviathan---
SK
Posted: Jun 3rd 2005 11:37am | IP: Logged | Reply to this
15 posts
Score: Decent
If i want my Sk 2 be bancled, i should have these stats yes....

250 str/sta
200 agi
150-200 int

Wut stats do i think of first and then second

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